10-30-2019, 09:29 AM
Not sure if this was added with 5.1 and you guys are just working out bigger things before tackling it, but there doesn't seem to be a setting to make an action pop off based on gathering yield +1 on the node, normally it use to be only gathering attempt +1. I'll post some code below to help you located one of these nodes i'm talking about.
Code:
[2] = { --[ Water Shards x100 ]
["minlevel"] = 15;
["maxlevel"] = 80;
["mapid"] = 140;
["radius"] = 100;
["pos"] = {
["x"] = 136.99;
["y"] = 50.78;
["z"] = -147.45;
["h"] = 0.25;
};
["type"] = "mining";
["item1"] = "Water Shard";
["condition"] = {
["ItemCount(7) <= 100"] = true;
};
["complete"] = {
["ItemCount(7) >= 101"] = true;
};
["gathermaps"] = false;
["dangerousarea"] = false;
["usestealth"] = false;
["unspoiled"] = false;
};