MMOMinion
Get ready for.... - Printable Version

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+--- Thread: Get ready for.... (/showthread.php?tid=3988)

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RE: Get ready for.... - Evane - 10-20-2013

I think with add more new options bot seems more bugged. Today stop atack every 10 min


RE: Get ready for.... - cleminusse - 10-23-2013

hi ! i really enjoy this bot but in my opinion there is something who is missing ...
Could you make a sidestepping for the "zone" attack of the mob?
Thank you


RE: Get ready for.... - Powder - 10-24-2013

(10-23-2013, 07:28 PM)cleminusse Wrote:  hi ! i really enjoy this bot but in my opinion there is something who is missing ...
Could you make a sidestepping for the "zone" attack of the mob?
Thank you

We are working on that. Its not as easy as it sounds, but we are on it.


RE: Get ready for.... - Daratorn - 10-25-2013

Hello, i'm just loving this bot as i loved the gw2 one.
Just a simple tip, i dont know if this has been already told but i think that could be better to randomize the evac point instead of having only one, because it's a bit suspucious seeing a char that goes everytime in that exact spot :)


RE: Get ready for.... - Shaolin2 - 10-25-2013

i wish the Bot uses more different Ways to reach his Target (Fates, Gathernodes, evac, etc)
The Bot is very easy to find he using the same Route always.


RE: Get ready for.... - cleminusse - 10-27-2013

great powder ! thw for your nice work and your replain.
But i have an ohter question : sometimes when i was dead my bot didn't respawn ...
i have to click on "ok" for it ...
and after i respawn and the bot work
It strange because sometime the bot respawn by is own ?
do you knos that ?
thank you


RE: Get ready for.... - tera999 - 10-27-2013

I have similar issue too, respawn is not consistent and result me logout by inactivity.


RE: Get ready for.... - ferenz - 10-28-2013

(10-25-2013, 10:22 AM)Daratorn Wrote:  Hello, i'm just loving this bot as i loved the gw2 one.
Just a simple tip, i dont know if this has been already told but i think that could be better to randomize the evac point instead of having only one, because it's a bit suspucious seeing a char that goes everytime in that exact spot :)

I have adjusted the evac point code so that the bot will move to a random position within a radius of 5 (game distance units). If this is still not "random" enough than we can tweak it further. It will be released with the next update (coming soon I hope).


RE: Get ready for.... - gawc - 10-28-2013

Logged in today and it patched, and seems my mount work, coincident? can't find a changelog anywhere :)