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[Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Printable Version

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+---- Thread: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> (/showthread.php?tid=4380)

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RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Ciccio1982 - 11-21-2013

I've a problem at closing the synth: once quality is 100% and all the buffs are on the bot doesnt do Standard Synthesis or Careful Synth, just stay there doing nothing, on console its says "Cant cast anything pls check your skill profile" but I cant find the problem :(
This is the profile I created for test:

Code:
CT_Prof=Leatherworker
CT_ID=257
CT_NAME=Inner-Quiet
CT_ON=1
CT_PRIO=1
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=0
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=0
CT_DURABILITYMIN=0
CT_DURABILITYMAX=0
CT_CONDONE=
CT_CONDTWO=
CT_BUFF=0
CT_NOTBUFF=251
CT_END=0
CT_ID=100098
CT_NAME=Tricks Of The Trade
CT_ON=1
CT_PRIO=2
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=0
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=0
CT_DURABILITYMIN=0
CT_DURABILITYMAX=0
CT_CONDONE=Good
CT_CONDTWO=Good
CT_BUFF=0
CT_NOTBUFF=0
CT_END=0
CT_ID=249
CT_NAME=Steady Hand
CT_ON=1
CT_PRIO=3
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=22
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=0
CT_DURABILITYMIN=0
CT_DURABILITYMAX=0
CT_CONDONE=Normal
CT_CONDTWO=Poor
CT_BUFF=0
CT_NOTBUFF=253
CT_END=0
CT_ID=100047
CT_NAME=Master's Mend
CT_ON=1
CT_PRIO=4
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=92
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=0
CT_DURABILITYMIN=0
CT_DURABILITYMAX=10
CT_CONDONE=None
CT_CONDTWO=None
CT_BUFF=0
CT_NOTBUFF=0
CT_END=0
CT_ID=100108
CT_NAME=Hasty Touch
CT_ON=1
CT_PRIO=5
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=0
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=98
CT_DURABILITYMIN=20
CT_DURABILITYMAX=0
CT_CONDONE=Excellent
CT_CONDTWO=None
CT_BUFF=0
CT_NOTBUFF=0
CT_END=0
CT_ID=100069
CT_NAME=Careful Synthesis II
CT_ON=1
CT_PRIO=6
CT_DURACHECK=0
CT_IQSTACKS=0
CT_CPMIN=0
CT_CPMAX=0
CT_STEPMIN=0
CT_STEPMAX=0
CT_PROGRESSMIN=0
CT_PROGRESSMAX=0
CT_QUALITYMIN=0
CT_QUALITYMAX=0
CT_DURABILITYMIN=0
CT_DURABILITYMAX=0
CT_CONDONE=None
CT_CONDTWO=
CT_BUFF=0
CT_NOTBUFF=0
CT_END=0



RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Bokuzuken - 11-21-2013

I think the alot of the ID's are wrong for Armorer as far as i can tell that is the only one not working. I had it running and checked the console and for steady hand II and ToTD it just sits there and keeps trying to cast them over and over when its there turn in the synth.


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - richardwood - 11-22-2013

So any words from developer whether they gonna make the API can handle HQ items or not? :(


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - ymko - 11-22-2013

(11-22-2013, 01:28 AM)richardwood Wrote:  So any words from developer whether they gonna make the API can handle HQ items or not? :(
They said they will at some stage, when is unknown :)


On a brighter note:
Working on new GUI + cleaning code + optimising some stuff + making so that 1 profile is enough for all profs :P


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Bottle - 11-22-2013

Strange, Steady Hand 2 doesn't work with any condition I set. Anyone come across this? It just refuse to cast that. Other skills that I use for leveling are working fine though.


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - lilj0nyeah - 11-22-2013

So is this module used more for crafting things at lvl50 or to lvl up crafting professions? Currently I'm lvl17 carpenter and would like to see about setting this up to lvl carpentry for me.


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - ymko - 11-22-2013

(11-22-2013, 06:10 PM)lilj0nyeah Wrote:  So is this module used more for crafting things at lvl50 or to lvl up crafting professions? Currently I'm lvl17 carpenter and would like to see about setting this up to lvl carpentry for me.
both :)


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Ciccio1982 - 11-23-2013

Hi ymko, is there a way to disable Crafting Profile skill and let active MMOminion basic skills, like for mining? Because if I go mine and I activate the skill profile for mining , automatically it activates also crafting skill profile and the bot keep says it cannot craft cause not in the right job; I'm scared something like that will popup a blink at Square. Thank you :)


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - darkboz - 11-23-2013

(11-23-2013, 07:27 AM)Ciccio1982 Wrote:  Hi ymko, is there a way to disable Crafting Profile skill and let active MMOminion basic skills, like for mining? Because if I go mine and I activate the skill profile for mining , automatically it activates also crafting skill profile and the bot keep says it cannot craft cause not in the right job; I'm scared something like that will popup a blink at Square. Thank you :)

You just have to disable the skill manager in the crafting tool window that way the crafting tool automation is disabled.

Also you don't need to rely on skill for gathering mode, it does it by itself, if u you want to cast special skills during it, better to use the gather helper addon :)


RE: [Module] Crafting Tool v2.1.1 + FIX 2 <18/11/2013> - Ciccio1982 - 11-23-2013

thank you darkboz, the problem is that if I disable one of the skill manager, both will be disbled, and if I activate one both will be active. Seems they are linked to activate/disactivate together