Turn 7 - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Duty Profiles (https://www.mmominion.com/forumdisplay.php?fid=115) +---- Thread: Turn 7 (/showthread.php?tid=9783) |
RE: Turn 7 - saik1992 - 12-18-2014 (12-18-2014, 04:12 PM)Cichard Wrote: sol? Soldiery. You can buy that weathered Stuff in Mor Dhona, and then get some Sands of Time and Oil of Time out of Turn 7 as that drops both of them. A NPC close to Gerolt (relic shit) in North Shroud trades 1 weathered ilv 100 Item (BLM Weapon for example) and 1 Sand/Oil for 1 ilvl 110 Item. Thats the main purpose of turn 7. RE: Turn 7 - Cichard - 12-18-2014 oh shit... so the 10 tokens plus 1 tomestone thing plus 1 sand 1 oil. gives you 100 weapon-to 110 weapon RE: Turn 7 - saik1992 - 12-18-2014 only sand, not oil. you can upgrade weapon + armor from 100 to 110 with 1 sand each, accessories with 1 oil each RE: Turn 7 - Contamination - 12-18-2014 I don't die from Cobra. I don't die from Boss either. Too much dps + echo really helps. I also make sure to maximize my bots dps by making them all eat HQ food automatically. All 115 weps on all bots from shiva RE: Turn 7 - bandit420 - 12-18-2014 they just increased the echo buff by another 5% so with a total of 15% echo nobody should need a healer for this anymore. RE: Turn 7 - Cichard - 12-19-2014 i die once in a while to the cobra but only once. |