[Release] TaskManager - Updated [2015-02-28] - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110) +---- Thread: [Release] TaskManager - Updated [2015-02-28] (/showthread.php?tid=9954) |
RE: [Release] TaskManager - Updated [2014-12-16] - shinseiryu - 12-23-2014 POS for Skywind2, South Shroud fate, What Gored Before seems to be off. This is what I changed it to: ["x"] = 512.93273925781; ["y"] = 6.5889930725098; ["z"] = 185.42074584961; Before it was: ["x"] = 440.38732910156; ["y"] = 3.523370742798; ["z"] = 147.40513000488; RE: [Release] TaskManager - Updated [2014-12-16] - sebbs - 12-23-2014 (12-23-2014, 02:44 PM)shinseiryu Wrote: POS for Skywind2, South Shroud fate, What Gored Before seems to be off. Will check it thanks. This position is a safe spot to wait for the fate to spawn. also stops agro once it pops. RE: [Release] TaskManager - Updated [2014-12-16] - onplanetmars - 12-24-2014 Hi, I asked in general forums and didn't seem to get much feedback and I've been reviewing this module and it seems like it might be possible to program the taskmanager to do chocobo training using roots but i'm not sure what commands I should be using. I've tried "interact" but my character just tries to teleport. Can anyone tell me if its possible to train chocobos with this taskmanager module? RE: [Release] TaskManager - Updated [2014-12-16] - sebbs - 12-24-2014 (12-24-2014, 02:17 AM)onplanetmars Wrote: Hi, I asked in general forums and didn't seem to get much feedback and I've been reviewing this module and it seems like it might be possible to program the taskmanager to do chocobo training using roots but i'm not sure what commands I should be using. I've tried "interact" but my character just tries to teleport. You could probly make a quest to do it. i dont have a house so i cant check. The task manager changes modes and setups of your char. its not designed to interact on its own. If you made a quest to do the choco training it could swap to do the quest every now and again but quests are not implemented yet. RE: [Release] TaskManager - Updated [2014-12-16] - rsilva712 - 12-24-2014 Skywind 1 Task 1 seems to have the wrong coordinates. There are no mobs in that area. Ran around, found the mobs at -203.82 | 7.63 | 40.87 | -1.51, recreated the marker there and restarted succesfully. Didnt check for console errors before I remade the marker tho ; ; Edit: Friend told me that there is a FATE that spawn in that area, that contains those mobs. Wasnt up in the 15 minutes bot sat there, so i didnt see if that was the fact. RE: [Release] TaskManager - Updated [2014-12-16] - sebbs - 12-25-2014 Will check thanks RE: [Release] TaskManager - Updated [2014-12-16] - Kate - 12-25-2014 I must be an idiot cos nothing happens when i run this task manager I get a UI with two tabs: Main Enable > Checkbox Task (Dropdown with nothing in it to select) Task Index 0 Informations Current Task 0 Kill Count 0 Ignore, i am an idiot - got the file structure wrong - duh!! sorry! RE: [Release] TaskManager - Updated [2014-12-16] - Feyjin - 12-25-2014 INSTALL NOTES Unzip the entire folder to the LuaMods folder. Final structure should appear as: LuaMods\TaskManager\TaskManager.lua LuaMods\TaskManager\module.def LuaMods\TaskManager\Tasks RE: [Release] TaskManager - Updated [2014-12-16] - Kate - 12-25-2014 (12-25-2014, 09:30 PM)Kaeyt Sith Wrote: Ignore, i am an idiot - got the file structure wrong - duh!! sorry! Sorry ;) RE: [Release] TaskManager - Updated [2014-12-16] - sebbs - 12-25-2014 Np. Anyone have any feedback on the TM ? Good,bad? Fixes bugs etc? |