New Launcher modules do not load error in console - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: New Launcher modules do not load error in console (/showthread.php?tid=12335) Pages:
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New Launcher modules do not load error in console - icanhascereal - 06-21-2015 "failed with [string "C:\MinionApp\Bots\FFXIVMinion\LuaMods\...\ Teleporter.lua | ffxiv.lua | ffxiv_quest_ui.lua" "attempt to call global 'TimeSince' (a nil value)" "attempt to calll global 'ValidTable' (a nil value)" RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 Deleted/reloaded with same result. I checked and I do have all the frameworks installed. I'm not sure where to go with this... RE: New Launcher modules do not load error in console - Ace - 06-22-2015 Sounds like you have an AV/firewall that's corrupting the main library file inside of the bot. Close the app, then under the app in the Bots folder > FFXIVMinion > LuaMods, delete the minionlib folder. Reopen launcher, re-run updater to pull in fresh minionlib copy, and see if it still occurs. RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 (06-22-2015, 07:53 PM)fxfire Wrote: could you open the STORE and check if the minionlib addon is installed for ffxivminion ? No MinionLib folder only Dev and ffximinion. I see minionlib showing in store with an install button but it says current version: 5 installed version: purchased I deleted the bot again and redownloaded still no folder. I don't have any AV running besides windows defender. RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 When I hit the install button nothing happens. I created a brand new folder structure for the new installer so I don't have any overlap. (06-22-2015, 08:20 PM)icanhascereal Wrote: When I hit the install button nothing happens. I created a brand new folder structure for the new installer so I don't have any overlap. I just installed the GW Minion to see if it should behave any differently and I also see the install button on minionlib but no changes when pressed. RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 Installed on a second computer to double check it wasn't something enviromental on my desktop. Same result. I don't have the minionlib files. Is there another way to download the files? RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 I just used the old downloader and moved the minionlib files over, now it loads. No clue why I cannot download these files with the new loader. Well I'm missing all the meshes as well now I guess. I don't understand why this stuff isn't downloading... RE: New Launcher modules do not load error in console - Cichard - 06-22-2015 (06-22-2015, 11:00 PM)icanhascereal Wrote: I just used the old downloader and moved the minionlib files over, now it loads. No clue why I cannot download these files with the new loader. are you sure you dont have a malware,AV or something else that could possibly be blocking/removing the files? RE: New Launcher modules do not load error in console - icanhascereal - 06-22-2015 (06-22-2015, 11:42 PM)Cichard Wrote:(06-22-2015, 11:00 PM)icanhascereal Wrote: I just used the old downloader and moved the minionlib files over, now it loads. No clue why I cannot download these files with the new loader. Nothing installed. I even turned off windows defender just to be sure. RE: New Launcher modules do not load error in console - Powder - 06-23-2015 (06-22-2015, 08:08 PM)icanhascereal Wrote: I don't have any AV running besides windows defender. What OS are you using? If you are using windows 7 please install windows security essentials. |