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FFXIVMinion Update for 3.1 - Printable Version

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+--- Thread: FFXIVMinion Update for 3.1 (/showthread.php?tid=14551)

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RE: FFXIVMinion Update for 3.1 - Powder - 11-12-2015

Just uploaded a fix for the settings issue. It may screw up your old settings, but it will save what you have now.


RE: FFXIVMinion Update for 3.1 - Powder - 11-12-2015

Another fix, for the collectible and desynth bugs. :)


RE: FFXIVMinion Update for 3.1 - muchastudio - 11-12-2015

(11-12-2015, 01:04 AM)Powder Wrote:  Another fix, for the collectible and desynth bugs. :)

Good work Powder, keep it up! :)

I wonder.. did you fix FFXIV freezing issues or going to look into it? Is it known problem? I see that I'm not the only one having this issues with ffxiv randomly freezing after some time in grind and quest modes.


RE: FFXIVMinion Update for 3.1 - kslcom - 11-12-2015

Game client will shutdown suddenly by using game teleport function to another map after latest update. it will be happen about 1-2 times in 20 times map traveling. especially with chocobo


RE: FFXIVMinion Update for 3.1 - Ace - 11-12-2015

Large batch of updates up for AceLib + Questing + ffxivminion modules to support some of the new 3.1 stuff and misc fixes.


RE: FFXIVMinion Update for 3.1 - cdub420 - 11-12-2015

Since the last update my store bought profiles are gone? I tried to uninstall and reinstall the store bought profile and nothing? Suggestions?


RE: FFXIVMinion Update for 3.1 - mike0804 - 11-12-2015

The dropdown menu for each class in crafting > collectible is empty now.
Same as gathering module.


RE: FFXIVMinion Update for 3.1 - Ace - 11-12-2015

Re-update AceLib + Questing, small hiccup with the uploads.


RE: FFXIVMinion Update for 3.1 - Powder - 11-12-2015

Yeah please do a full update.


RE: FFXIVMinion Update for 3.1 - Moogle - 11-12-2015

Hey I am probably wrong but just throwing it out there the reason people are having problems is because the lua is loading before you are logged into the game. It always use to load when your in the game. Thats why people have to reload lua's etc...