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Haru [Ninja][Combat Routine] - Printable Version

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RE: Haru [Combat Routine] - Lacuva - 05-24-2016

Is there anyway to prevent from using Mutilate in pvp?


RE: Haru [Combat Routine] - Ace - 05-24-2016

You could just tick the DOTs quick toggle off, or use the hotkey.


RE: Haru [Combat Routine] - Moogle - 05-24-2016

(05-24-2016, 01:33 PM)Ace Wrote:  You could just tick the DOTs quick toggle off, or use the hotkey.

I actually noticed this yesterday in PVP as well. Even though it showed that the moves were disabled (red) it was still using the moves. Suiton/aoe/dots


RE: Haru [Combat Routine] - Ace - 05-25-2016

Then you have destroy ticked on.


RE: Haru [Combat Routine] - Lacuva - 05-26-2016

If I click off DOTs I assume I lose Shadowfang aswell? It's just mutilate that I'd like to be able to drop. I was thinking it might be nice to have a pvp rotation override, much like how Destroy works

No complaints though! Everything works very well


RE: Haru [Combat Routine] - Ace - 05-26-2016

Yes, you lose SF as well. Is there a reason you don't want Mutilate but do want SF?
I am planning something like a "Presets" panel going forward that will be sort of a buddy to the toggles that will allow a little more customization.


RE: Haru [Combat Routine] - Ponpayne - 05-26-2016

(05-26-2016, 02:27 PM)Ace Wrote:  Yes, you lose SF as well.  Is there a reason you don't want Mutilate but do want SF?
I am planning something like a "Presets" panel going forward that will be sort of a buddy to the toggles that will allow a little more customization.

Interesting, I know when I used to use spellcast in ffxi I had some zone and target specific conditionals, e.g. if I'm in X zone and target is Y mob, execute Z skill profile. No earthly idea how useful/efficient that would be in this game at all though. I had thought about the possibility of having zone specific profiles for the latest EX and savage content, but again, I have no idea how useful/easy it would be to implement, but it's an idea.


RE: Haru [Combat Routine] - Lacuva - 05-28-2016

Mutilate's a long duration, low potency dot with low initial hit potency. I don't normally use it in pvp where i'd prefer to keep my burst rotations tighter, if that makes sense


RE: Haru [Combat Routine] - Moogle - 06-12-2016

In case anyone wants to know Omni is omnipositional.


RE: Haru [Combat Routine] - HaltPolis - 06-14-2016

(06-12-2016, 11:02 PM)Moogle Wrote:  In case anyone wants to know Omni is omnipositional.

So this is ticked on for things that dont have positionals?