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SetEvacPoint - Printable Version

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SetEvacPoint - clbraver - 10-05-2013

I dont think the SetEvacPoint is working, after i get done with a fate it just sits there till another fate pops.


RE: SetEvacPoint - Sil - 10-05-2013

Probably an obvious question, but does your mesh cover and link up to the evac point?


RE: SetEvacPoint - ferenz - 10-06-2013

You are correct, this functionality was broken. I have fixed it and the changes should be going live shortly. Thanks for communicating your beta findings to us and please continue to do so.