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Skill Manager Target field
#1
Can the Target field please be updated to be the active target of the player in game?  The problem is that if the 'Skill Target' is 'player', then the target conditionals are the players stats and not the active player's target.  The same goes for if the 'Skill Target' is "Party", etc... The conditionals belong to the 'Skill Target' selected and not the player's actual target in game.

There is already a field for 'Player HP/MP/TP' and "Party". These fields can be used in conjunction with 'Target' field if needed.   There are many skills where 'Skill Target' is 'Player' and they need to be used based on "Enemy" or even perhaps "Party" conditionals (or vice versa).  This is currently not possible.

Thanks!
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Messages In This Thread
Skill Manager Target field - by Chunky - 09-08-2019, 04:27 PM
RE: Skill Manager Target field - by Chunky - 09-08-2019, 04:32 PM
RE: Skill Manager Target field - by Chunky - 09-11-2019, 11:53 PM
RE: Skill Manager Target field - by Chunky - 09-14-2019, 03:02 PM

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