MMOMinion

Full Version: [module] LedgendaryFisher v1.4.5 (update: 15-08-23)
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35
(08-18-2015, 10:53 AM)spedal Wrote: [ -> ]im having trouble getting this mod to work, it teleports to the zone (heavensward) and then doesnt do anything else, ive put in the heavensward meshes and everything, im so confused

As said, if the bot teleports to the zone and just stands there is usually due to the bot not finding a way to the designated marker.
Until cubemeshing and flying is in place for heavensward you'll have to modify the meshes for the zones by meshing unmeshed spots and adding portal OMCs when needed. So for now it's a lot of manual work the users have to do themselves for it to work well in heavensward atm.

(08-18-2015, 11:02 AM)indaskyz Wrote: [ -> ]spedal, heavensward meshes shared on the forum don't have OMC portal. you have to add them by your side. And like i said before, it's not working very well. Add omc portal only when you can't go to the spot without flying.

Frepe thx for the update. But i noticed that in french you can't get items as collectable, same problem with 1.4.1.

I'll look into it, was it a special fish not working?
I tried it out with german and it worked for me, but I'll check more languages.

(08-18-2015, 12:55 PM)ghostclaire Wrote: [ -> ]Not sure if you've looked into it yet, but there is still a problem with the bot not recognizing fatigue.

Also I don't see the file that the module is suppose to create about fish data - the one you wanted sent to you.

Will check fatigue again.

The file should be here: /LedgendaryFIshing/Profiles/TugTable.info

(08-18-2015, 05:13 PM)indaskyz Wrote: [ -> ]it seems today's patch totally broke all markers. so legendaryfishing is broken too.
someone can confirm?

Haven't tried myself, but I'll be spending the evening on LedgendaryFishing and checking it out.
Been trying to sort out how to handle the new update concerning markers tonight but I haven't managed to get it working.

Some marker functions dont return what they used to, been trying to guess my way around but I haven't succeded yet.
If I might lend a hand:

Concerning markers, the easiest way to pull the current marker, is to check ml_global_information.currentMarker, rather than the task's marker.
Get and SetFieldValue now use the static "us" language term for the field to prevent languages from corrupting them, so use SetFieldValue(GetUSString("baitName")) or SetFieldValue("Time (s)").

GetMarker was changed slightly to GetMarkerByName(markerName), and GetMarker() repurposed to grab a marker by index.

Templates are now stored using their static template name, instead of a language-dependent name, so you can use the following to create/copy one:
Code:
local templateMarker = ml_marker_mgr.templateList["fishingTemplate"]
        if (ValidTable(templateMarker)) then
            newMarker = templateMarker:Copy()
            newMarker:SetName(newMarker:GetType())
        else
            ml_error("[NewMarker]: Could not find valid template for type [" .. gMarkerMgrType .. "].")            
        end

Hope this helps, fight the good fight.
Hi, when using the leveling profile, i get "no fish matching current conditions" . Any ideas how to fix this?

Thanks for the great work.
Thanks Ace, gonna start with it straight away.

(08-19-2015, 01:40 PM)frinshy Wrote: [ -> ]Hi, when using the leveling profile, i get "no fish matching current conditions" . Any ideas how to fix this?

Thanks for the great work.

If you check the profile window, there should be a list of level ranges, if your level range got a B next it you're missing the required bait. I'm guessing it's the reason, if it's not please let me know.
Just posted an update to the module, should now work with the update to the marker system.



(08-17-2015, 02:09 PM)Mutantx Wrote: [ -> ]any way to turn off some blue scrip fish (while leveling) like a tick box so i can focus on ones that i can hand in at the actual time of fishing them.

Hi, you can modify the profile (or preferably making your own by adding the fish you want to target) to remove the targets you do not want to target.
(08-19-2015, 05:23 PM)frepe Wrote: [ -> ]Thanks Ace, gonna start with it straight away.

(08-19-2015, 01:40 PM)frinshy Wrote: [ -> ]Hi, when using the leveling profile, i get "no fish matching current conditions" . Any ideas how to fix this?

Thanks for the great work.

If you check the profile window, there should be a list of level ranges, if your level range got a B next it you're missing the required bait. I'm guessing it's the reason, if it's not please let me know.

Thanks, that fixed for me :)
Swapping class - then standing around pumping a "failed with string 492: attempt to index field 'currentMarker' (a boolean value)".

Weird thing, it just started doing this now, with not changing even a tiny bit, while running.
(08-20-2015, 09:39 AM)saik1992 Wrote: [ -> ]Swapping class - then standing around pumping a "failed with string 492: attempt to index field 'currentMarker' (a boolean value)".

Weird thing, it just started doing this now, with not changing even a tiny bit, while running.

Ok, still have some work to do to fully support the marker system, hopefully this will disappear when I'm done.
Module updated.

Fixed some issues I hope.
Also added some new features:
- Use Cordial: Will use cordials when you're low on GP to use Patience more often
- Use Hookset: Can select which type of hookset to use (precise, powerful or both). If you're only targeting HQ versions of larger fish you can save GP by setting it to powerful only. Allows more patience uptime.
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35