MMOMinion

Full Version: only two flaws from fate grinding to make it perfect.
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I'd like to first give some love to the developers by saying this bot is amazing.

But I feel like there is two flaws from making it perfect. Maybe there's a way to fix it but I don't know it yet.

1. Escort fates. Following the escort and moving with it and around it making sharp turns (especially with other players) makes it very obvious. But my solution for it was to disable the option to so escort fates but that's still exp I'm missing out on.

2. Evacuation locations. Only being able to set one will also get you spotted. For example if a player has been farming there for like an hour. They will eventually notice that your character seems to wait at the same spot for fates every time. My suggestion would be allowing us to set up to three evacuation points and have it randomize between the other two.
I like the 2nd idea.
Have you tried FATE escorts with latest update? It's much different.
The second idea is one that I have been wanting to get to as well, but it requires a little bit of restructuring all around.
(07-22-2015, 07:22 PM)boocraft Wrote: [ -> ]I'd like to first give some love to the developers by saying this bot is amazing.

But I feel like there is two flaws from making it perfect. Maybe there's a way to fix it but I don't know it yet.

1. Escort fates. Following the escort and moving with it and around it making sharp turns (especially with other players) makes it very obvious. But my solution for it was to disable the option to so escort fates but that's still exp I'm missing out on.

2. Evacuation locations. Only being able to set one will also get you spotted. For example if a player has been farming there for like an hour. They will eventually notice that your character seems to wait at the same spot for fates every time. My suggestion would be allowing us to set up to three evacuation points and have it randomize between the other two.

thats why i place grind markers down this way the bot grind mobs between fates.