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Thank you!!! Doing as advised and checking it now!

WORKS!!!!! Thank you all!
Not sure if this is related, but everytime I enter my FC house in Mist my navmesh changes to Coerthas Western Highlands, takes a good minute or 2 to build the mesh, then as long as I stay in the house everything seems fine, but as soon as I leave the house by any method, my game crashes.

I haven't tried deleting any files. If I delete the nxi, nx2 and obj files for CWH, will that also fix my problem?
if it's changing to coerthas in the mist, than you changed it manually at some point and now the .data file is screwed up. delete every cwh including .data and let minionapp get them again. shouldn't take more than 5 seconds to load it
(08-27-2015, 03:39 AM)Latty79 Wrote: [ -> ]if it's changing to coerthas in the mist, than you changed it manually at some point and now the .data file is screwed up. delete every cwh including .data and let minionapp get them again. shouldn't take more than 5 seconds to load it

Ok deleted the files. I'll let you know if it works next time I go in the house.

Cheers!

Ok, deleting the nav files didn't work (I even tried deleting all the nav files and downloaded all again with minionapp).

I checked the CWH data file and found this:

Code:
local obj1 = {
    ["AllowedMapIDs"] = {
        [284] = 284;
        [397] = 397;
    };

So I did a little more digging and I found this:

[284] = "Coerthas Western Highlands",

In this section of my player settings file:

Code:
minionlib_raw =
{
    DefaultMaps =
    {

So I guess at some point I selected something that caused that to get set in my settings file.

I removed the lines referencing 284 from the 2 files and reloaded lua modules.

Now it works perfectly.
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