Okay, so I do some blind guess and fix this.
Linkage from Foundation to CWH is not defined and that's why you can't teleport from old map to Idyllshire. I also add a bi-direction link between foundation and azys lla, but i'm not sure if i use that "b" attribute correctly, I put a contentid into it like Sea of Cloud.
Code:
[402] =
{
[419] =
{
cost = 3,
gates = {
{x = -876.7509765625, y = -184.29299926758, z = -669.19744873047, h = -2.3307199478149, b = 2005372 },
},
},
},
[418] =
{
[155] =
{
cost = 5,
gates = {
{x = 4.2846689224243, y = -2.5668189525604, z = 148.25918579102, h = 0.24493718147278, b = 1011224 },
},
},
[397] =
{
cost = 1,
gates = {
{x = -187.50071716309, y = 14.727224349976, z = -57.018878936768, h = -2.245659828186},
},
},
[419] =
{
cost = 1,
gates = {
{x = -153.8108215332, y = 30.949907302856, z = -141.81959533691, h = -3.120050907135},
{x = -57.653438568115, y = 20.542848587036, z = -97.128196716309, h = 2.4447572231293},
{x = 53.141960144043, y = 29.736303329468, z = -80.891120910645, h = -2.9000406265259},
{x = 156.03057861328, y = -19.477405548096, z = 55.064247131348, h = 2.3485136032104},
},
},
[439] =
{
cost = 1,
gates = {
{x = 93.577056884766, y = 24.026489257813, z = -33.090774536133, h = 1.1162509918213, a = 1011214 },
},
},
},
[419] =
{
[427] =
{
cost = 1,
gates = {
{x = -144.67098, y = 14.8031, z = -129.4461, h = -1.5209, b = 1011215 },
},
},
[433] =
{
cost = 1,
gates = {
{x = 17.2442, y = 16.0096, z = -9.5047, h = 1.5103, b = 1011217 },
},
},
[418] =
{
cost = 1,
gates = {
{x = 17.5327, y = -13.0772, z = -66.0502, h = -0.86},
{x = -16.8083, y = -13.0683, z = -67.0495, h = 0.92},
{x = 258.4115, y = -13.7349, z = -103.4960, h = 1.72},
{x = -314.8616, y = -25.5761, z = -64.8715, h = -0.79},
},
},
[401] =
{
cost = 3,
gates = {
{x = 151.99447631836, y = -12.559194564819, z = -8.2321929931641, h = -1.4262824058533, b = 1011211 },
},
},
[402] =
{
cost = 3,
gates = {
{x = 166.46820068359, y = -14.313319206238, z = 48.422393798828, h = 0.81401968002319, b = 1012153 },
},
},
},
Anyway, this solved my problem.