MMOMinion

Full Version: EasyBard Profile Lv60 ONLY *UPDATED* 18-Feb-2017
You're currently viewing a stripped down version of our content. View the full version with proper formatting.
Pages: 1 2 3 4 5 6 7 8 9 10 11
Updated

Code:
17/2/2017 EasyBardx v0.02
-Adjusted IronJaws timer for Hawk's + B4B
-Added check to remove double casting of Ironjaws outside of buffs

17/2/2017 EasyBardx v0.01
-Initial release


I've taken a break from profiles since the paid ACR ones are more casual friendly, but I might start updating the classes I play again if I notice longstanding bugs with the ACR profiles.  Right now this profile is made for dummy target practice.  I need people to test this out on dummies so I can fine tune it to perfection.  After the core rotation has no issues, I'll add all the missing features that were in the previous EasyBard profiles.

Here are the changes I've made that is different from Pierce (ACR) profile.
  • Performs off-WM opener (slightly different from ACR)
  • Applies IronJaws after Buffs to get double application of dots under buffs
  • Does Feint/Straighter Shot + Empyreal Arrow Combo
  • Does Feint/Straighter Shot + Hawks/B4B Combo
Currently Missing
  • Quick Nock + Wide Volley for Smart AoE Filter
  • PVP Skills
  • HP checks for Dots/Flaming Arrow/Buffs
  • Repelling Shot
  • Warden's Paean
What this profile CANNOT do compared to ACR
  • SmartJaws
  • Enhanced Smart AoE
  • Auto-WM detection based on movement
  • Potions
Code:
17/2/2017 EasyBardx v1.00
-Added Quick Nock & Wide Volley to AoE Filter
-Increased oGCD window for Empyreal Arrow

Tested in a few Zurvan Ex Runs, I didn't run into any issues.

Be sure to toggle the filters ON and OFF for specific mechanics

I'll add Warden's Paean for WAR Berserk and 2 of the oGCD PVP skills in my next update
He returns! Nice.
I've mostly been lurking around and have taken a backseat approach to profiles since Ace and other devs are doing an awesome job with ACR.  As for now, I will probably only support jobs that I currently play around with that I feel aren't 100% optimized with the ACR rotations.  After Bard is done, I'll probably move onto NIN since I have a copy of Haru.

Updated again 18/Feb/2017
Code:
18/2/2017 EasyBardx v1.01
-Added Blast Shot and Farshot for PVP
-Added Opener to Filter 1 (Also requires Filter 5 WM ON)
-Added TP limit to Wide Volley and Quick Nock
-Move Bloodletter and Rain of Death higher up on priority list for double weaving
-Changed Invigorate TP check from <600 to <540
I'm still working on making sure Paean is 100% working since that requires a WAR in my party.
A change in 1.01 that might get overlooked is that Filter 5 MUST be ON for Filter 1 Opener to work.  The opener assumes that you have WM on, and it will use WM to turn it off during the opener.
Are you finding your parse is higher over the ACR? Initial tests were hitting higher at 1 min on acr but that was only after 2 runs of opener. Not sure if thats just crit luck.
(02-18-2017, 09:21 AM)HaltPolis Wrote: [ -> ]Are you  finding your parse is higher over the ACR? Initial tests were hitting higher at 1 min on acr but that was only after 2 runs of opener. Not sure if thats just crit luck.

You probably won't see any difference at all in terms of a 3 min dummy SSS parse with this profile vs ACR, but using feint for empyreal arrow is a small dps gain for min/maxers on paper.  I might change my opener to match the same one the ACR uses, which is the 3.25 rinchan one.

My profile addresses many of the issues I've noticed with the ACR profile, such as:
  • Dropping of DoTs to badly timed straight shot or empyreal arrow having higher priority than IronJaws - something I couldn't fix with the UI timers in ACR
  • Not applying 1 of DoTs (multiple times where it does Windbite -> Heavy Shot Spam -> Venomous)
  • Holding buffs too long such as Hawk and B4B while waiting for Barrage to be ready when Hawk's/B4B can be used when Barrage has <10s remaining on CD. <- Biggest noticeable DPS difference in fights that last around 9min.
  • Hotkey toggle for WM is too clunky going from all 4 settings when it should just be between ON and OFF during combat
Quote:Not applying 1 of DoTs (multiple times where it does Windbite -> Heavy Shot Spam -> Venomous)


this particular one drives me up a wall
I've had to disable wanderer's for the most part. I cannot figure out how to delay that for a reasonable amount of time after WAR uses berserk. I've been called out twice now for applying it impossibly quick repeatedly. If you can find a way with skillmanager to put a delay for that, it'd be great! I tried a few 'apply only after GCD or oGCD' but it's not reliable then.
(02-18-2017, 09:05 PM)Chunky Wrote: [ -> ]I've had to disable wanderer's for the most part.  I cannot figure out how to delay that for a reasonable amount of time after WAR uses berserk.  I've been called out twice now for applying it impossibly quick repeatedly.  If you can find a way with skillmanager to put a delay for that, it'd be great!  I tried a few 'apply only after GCD or oGCD' but it's not reliable then.

I think you mean Warden's Paean

Currently I have it set as the lowest priority for oGCDs in my action list so that it's pretty random when it decides to use it based on whether or not all my other oGCDs are ready or not considering the number of oGCDs bard has.  My next update will include this + a revamped opener.


Code:
18/2/2017 EasyBardx v1.02
-Revamped opener
-Added Wardens Paean for WAR Berserk
-Fixed issue where Bloodletter was used instead of Rain of Death
(02-19-2017, 12:49 AM)hxx112 Wrote: [ -> ]
(02-18-2017, 09:05 PM)Chunky Wrote: [ -> ]I've had to disable wanderer's for the most part.  I cannot figure out how to delay that for a reasonable amount of time after WAR uses berserk.  I've been called out twice now for applying it impossibly quick repeatedly.  If you can find a way with skillmanager to put a delay for that, it'd be great!  I tried a few 'apply only after GCD or oGCD' but it's not reliable then.

I think you mean Warden's Paean

Currently I have it set as the lowest priority for oGCDs in my action list so that it's pretty random when it decides to use it based on whether or not all my other oGCDs are ready or not considering the number of oGCDs bard has.  My next update will include this + a revamped opener.

Wardens, yep, oops!  I keep it lowest priority too, but it still often goes off exactly when berserk casts.

Tested this today, only thing I got so far is to prioritize AoE over dots for large groups.  Bard should only multidot if target will stay alive for 20s or more.  The way I do this for minion is basically AOE if group > 3.  If I decide to single dot (always Windbite, more potency) then I can just interrupt Minion with manually keypress.

Also, HP cutoff for dots seems a bit low right now.
Pages: 1 2 3 4 5 6 7 8 9 10 11