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Full Version: Pierce [Bard][Combat Routine]
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(09-29-2016, 12:34 AM)Ace Wrote: [ -> ]Checking for healers is the equivalent of "always use it in a party".  I can't see why this would be useful.
Some healers ask for Requiem because of aoe and I have to cast it manually apart from mage or smn in pt. Sorry for the delay.
but you see the point of Ace's answer? If you check for healer, you can as well default it to on, because there#s always a healer in party ;)
I'm having an issue where I have to reload UI to get the bot to assist. Otherwise, it just stands there.

[Image: Capture0bard.jpg]
Under what circumstance exactly? I find it weird that nobody else has reported this and Pierce has the highest amount of users of all ACR addons and it hasn't been updated in the last few days.
i noticed a few times that too the bot wont do anything unless i restart evrything dont know why but happens rly rare like once evry 1-2 in assist mode.

but the profile is great ;D im all the time between DPS #1 - #3 in my static ^^.
next time it stops please open the console and take a full screen pic .. lvl area target etc. we will try and replicate it
Not sure if it's just my problem or not, I found that the auto face feature is sometimes broken: the character failed to look back the original direction after using smart jaws or smart aoe (the target mob was in another direction when smart * was used). Also, the bot failed to look back the original direction even after the mob pull (I.e the character will keep on facing west even if he was walking north).

I have both the in-bot and in-game autoface feature on. I am using legacy control mode and game pad. The addon once worked perfectly before patch 3.4.

Please let me know if you need more info. Thanks in advance for your support.

P.S. I was using assist mode.
(10-07-2016, 12:22 AM)pig003 Wrote: [ -> ]Not sure if it's just my problem or not, I found that the auto face feature is sometimes broken: the character failed to look back the original direction after using smart jaws or smart aoe (the target mob was in another direction when smart * was used). Also, the bot failed to look back the original direction even after the mob pull (I.e the character will keep on facing west even if he was walking north).

I have both the in-bot and in-game autoface feature on. I am using legacy control mode and game pad. The addon once worked perfectly before patch 3.4.

Please let me know if you need more info. Thanks in advance for your support.

P.S. I was using assist mode.

This also happens to me. You don't need to worry about it, it's only in your screen. To test it i brought my brother with me in a dungeon and he said i'm running fine even though it's happening like you said.
(10-07-2016, 01:45 AM)optiblast Wrote: [ -> ]
(10-07-2016, 12:22 AM)pig003 Wrote: [ -> ]Not sure if it's just my problem or not, I found that the auto face feature is sometimes broken: the character failed to look back the original direction after using smart jaws or smart aoe (the target mob was in another direction when smart * was used). Also, the bot failed to look back the original direction even after the mob pull (I.e the character will keep on facing west even if he was walking north).

I have both the in-bot and in-game autoface feature on. I am using legacy control mode and game pad. The addon once worked perfectly before patch 3.4.

Please let me know if you need more info. Thanks in advance for your support.

P.S. I was using assist mode.

This also happens to me. You don't need to worry about it, it's only in your screen. To test it i brought my brother with me in a dungeon and he said i'm running fine even though it's happening like you said.

Thanks for your sharing. But facing the other direction after applying smart * sometimes also broke the rotation. Seems that's due to that the bot was not facing the mob it was targeting. Just my guess though.
In case if it's useful, below please find the change of the autoface function copied from patch note 3.4:

Functionality of the setting "Automatically face target when using action" under Control Settings in the Character Configuration interface has been adjusted.

Prior to patch 3.4, the above setting would only turn a character to face their target when using an action. In addition to this, using an action will now activate the Face Target function.

* So long as a player does not move or manually turn their character, they will continue facing their target after using an action.
The keybind and textcommand for Face Target can no longer be activated while moving.
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