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Full Version: PVP - The Fields of Glory (Shatter)
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Nevermind, just had to close my program.

Thanks again for your help!
What job does this work best with, healer? Thank you!
(02-26-2017, 06:18 PM)dgcool Wrote: [ -> ]What job does this work best with, healer? Thank you!

I had people complaining about feeding on dps.  Mine works best with the healer with attack enemies turned off, in fact some people even compliment my bots on how good at healing they are, but I'm also using the veil ACR not the free one.  Have gotten dismissed for being on mount while someone died next to me but that's like once in 2 full days botting 24/7 on 2 characters.  Maybe for a future update, there can be an option for waiting a delay after the match ends so that it can fish for commendations.  My bot has received commendations somehow with the insta-leave though lol.  
The only issue I see is that sometimes to get to the largest group it runs through hordes of enemies to get there so it dies randomly sometimes.  Or as the person who dismissed me pointed out it stays mounted for too long.  Either way they aren't critical issues because that's just pvpers getting salty about losing.
(02-26-2017, 08:22 PM)slinkyo0o0 Wrote: [ -> ]
(02-26-2017, 06:18 PM)dgcool Wrote: [ -> ]What job does this work best with, healer? Thank you!

I had people complaining about feeding on dps.  Mine works best with the healer with attack enemies turned off, in fact some people even compliment my bots on how good at healing they are, but I'm also using the veil ACR not the free one.  Have gotten dismissed for being on mount while someone died next to me but that's like once in 2 full days botting 24/7 on 2 characters.  Maybe for a future update, there can be an option for waiting a delay after the match ends so that it can fish for commendations.  My bot has received commendations somehow with the insta-leave though lol.  
The only issue I see is that sometimes to get to the largest group it runs through hordes of enemies to get there so it dies randomly sometimes.  Or as the person who dismissed me pointed out it stays mounted for too long.  Either way they aren't critical issues because that's just pvpers getting salty about losing.

Thank you for your thoughtful reply, hopefully some of the little issues get ironed out (mounting/combat checks/etc.) and it'll be great.
I'll to have some little tweaks today for some stuff before queue time goes to shit.
And I can certainly add in a delay to leaving.
Thanks for the "Set wait time to Zero Button" It works fine for me like you implemented it. Also amazing addon on, .... well worth the purches fee. And thanks for being so interactive with the users, and implementing ideas based on feedback. Much respect to you!
My biggest, and only real problem is the targeting. The character will constantly switch between priority targets regardless of their HP or what would make sense. For example: While targeting a close BRD(#2 priority) that only has 30% HP left a MNK(#1 priority) will run into range and the character will switch to attack the MNK rather than finish off the BRD. Like others have said, if a toggle could be implemented to follow the priority logic but ignore it when a closer target is at low HP that would be great. Or just have it stick to one target until that target is no longer alive/in range.

Other than that, great add-on!
Just bought this. It appears to be working, but my character just mounts up and stands there. Any idea what I'm doing wrong? I have assist mode turned on, and the pvp mod is enabled as well.
Got my answer... Make sure you load the nav mesh, otherwise it won't work!
suggestion
adding a randomise movement to the bot so other botters won't be standing over each other. it would make it a bit less obvious that we're botting xD
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