MMOMinion

Full Version: Unspoiled Node - Radius
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Hi guys, so right now I'm trying to tweak an ARR Gathering Profile for Unspoiled Mining Nodes.

I've run into an issue with Platinum Ores and Virgin Basilisk Eggs where the range of where the nodes spawn seem to be a lot wider than certain other nodes. Originally, the profile I used had a "radius" of 300 but even though I increased it to 550, it was still unable to find the node (I believe it was off the minimap in all but one case).

What can I do to accommodate the huge range of the unspoiled node spawn locations? Did me increasing "radius" value from 300 to 550 do anything?

Current task:

Quote: [6] = {
-- Zona de Southern Thanalan Map ID 146.
--[["condition"] = {
["minlevel"] = 46;
["maxlevel"] = 60;
["mapid"] = 146;
["pos"] = {
["x"] = -129;
["y"] = 19;
["z"] = -522;
};
["type"] = "mining";
["radius"] = 550;
["item1"] = "Platinum Ore";
["usestealth"] = true;
["dangerousarea"] = true;
["skillprofile"] = "Mining Unspoiled";
["eorzeaminhour"] = 4;
["eorzeamaxhour"] = 6;
["resetdaily"] = true;
["mingp"] = 0;
["highpriority"] = true;
["unspoiled"] = true;
["gatherchocofood"] = false;
};
max scan range is about 150 anyway

รบ may need to alter the position or add a second task with a different position
@sebbs: Thank you :) I love your work