MMOMinion

Full Version: Player.experience returning nil
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Howdy team - quick problem.
Writing an analytics engine for tracking progress over time, and the Player entity's experience table seems to be returning nil.

Any quick ideas - or perhaps a bug?

Code:
local P = Player
local e = P.experience
if(e ~= nil) then
  d(e.current)
else
 d('experience table not available')
end
I have the above on a pretty frequent event and it's only ever returning that it's not available.

Any ideas?