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Any idea when Questing will be out?
(11-20-2013, 05:58 PM)OogieBoogie Wrote: [ -> ]If the buff option is enabled on the skillmanager, give it like .05 seconds more to see the buff before casting another spell. I watch my BLM cast fire, get a firestarter proc, then cast fire again THEN it will cast fire 3. It's entirely possible I could have gotten two firestarter proc's instead of that one.

Honestly you shouldnt be trying for firestarter procs.. should just be 3 Fire III 1 blizzard III rotation.
(11-21-2013, 05:32 AM)jackie1234 Wrote: [ -> ]
(11-20-2013, 05:58 PM)OogieBoogie Wrote: [ -> ]If the buff option is enabled on the skillmanager, give it like .05 seconds more to see the buff before casting another spell. I watch my BLM cast fire, get a firestarter proc, then cast fire again THEN it will cast fire 3. It's entirely possible I could have gotten two firestarter proc's instead of that one.

Honestly you shouldnt be trying for firestarter procs.. should just be 3 Fire III 1 blizzard III rotation.

My coil group would disagree. 40% chance for it to consume no MP and have no cast time. That's a damn good chance and a damn good proc. Fire 1 also costs less mana and can be cast for longer duration than fire 3 and does more damage than Blizzard 3. Some BLM's in my coil group get a firestarter proc every other spell and just rip everything to shreds.
Please add the possibility to use HQ Mats for crafting.

Thank you!
Any chance we could get an option to periodically pass leader to another party member automatically? It's unfortunate when you're in a FATE group and it dissolves because someone leaves, you get leader (while AFK grinding), and the group dies.
(11-21-2013, 12:40 PM)OogieBoogie Wrote: [ -> ]
(11-21-2013, 05:32 AM)jackie1234 Wrote: [ -> ]
(11-20-2013, 05:58 PM)OogieBoogie Wrote: [ -> ]If the buff option is enabled on the skillmanager, give it like .05 seconds more to see the buff before casting another spell. I watch my BLM cast fire, get a firestarter proc, then cast fire again THEN it will cast fire 3. It's entirely possible I could have gotten two firestarter proc's instead of that one.

Honestly you shouldnt be trying for firestarter procs.. should just be 3 Fire III 1 blizzard III rotation.

My coil group would disagree. 40% chance for it to consume no MP and have no cast time. That's a damn good chance and a damn good proc. Fire 1 also costs less mana and can be cast for longer duration than fire 3 and does more damage than Blizzard 3. Some BLM's in my coil group get a firestarter proc every other spell and just rip everything to shreds.

40% chance still can have a huge stretch of no procs. are htey using ACT to parse the damage.. because avg. damage over the whole course of a fight tends to parse better then using that rotation.
(11-19-2013, 01:55 AM)flawd Wrote: [ -> ]BugFixes: radar.lua
Code:
Line 48:
    if ( Settings.FFXIVMINION.gRadarY == nil ) then
        Settings.FFXIVMINION.gRadarXY = -1.0 -- Remove X char
Line 78:
    gRadarX = Settings.FFXIVMINION.gRadarX
    gRadarY = Settings.FFXIVMINION.gRadarX -- set gRadarY to gRadarY, not gRadarX

For request:
Are there any plans for reading from the chat log or getting information from the gathering UI?
Is the level value from gatherable nodes different than other entities. I keep getting level 0 from all the nodes

I am trying to get a list based gathering module made but cant filter the levels or track items without rescanning the players inventory. Being able to read form the chat log would be nice since the start of harvesting and any bonuses you get are printed there.

Here you go.
My request:

1.(at the moment there is only the ID)
PHP Code:
local mapid Player.localmapid
d
(mapid.id) -- current mapid
d
(mapid.name) -- current mapname
or
local mapname Player.localmapname 

2.(you pass the ID and get back the name. so you would be language independent) Cutesmile
PHP Code:
local Iname ItemName(ID

3.(to zoom out)
PHP Code:
GameHacks:MaxZoomOut(boolean) 


Thanks
MAHA
(11-22-2013, 07:36 PM)jackie1234 Wrote: [ -> ]40% chance still can have a huge stretch of no procs. are htey using ACT to parse the damage.. because avg. damage over the whole course of a fight tends to parse better then using that rotation.

Yes. Our coil BLM with +1 relic and 6 pieces of lvl 90 gear has parsed both methods. He gets an extra 25 dps even when the proc rate was low. If the proc rate is higher, he can get 30-40 extra dps.
Is there any ETA for a dungeon bot? Like the ones at level 50 to farm philo stones?
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