MMOMinion

Full Version: Where did the grind option go?
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I remember in beta there was an option in grind for us to select which level mobs the bot can kill. Kinda like the MinFateLvl+ and MinFateLvl- for Fate grinding, but for mobs.
I am using the default Central Shroud mesh for my newly created chars. If it dies, it spawns back in the Bentbranch Meadows and then it goes back to kill level 9 monsters (the char's level 2). This just create a loop of dying and respawning :|. Before it was fine :\ Would be GREAT if the grind level option is brought back.
Place a marker around the level 2-5 mobs and set the marker levels, and it will not go after anything else in that area.
curious, whats the approximate effective radius of a marker?
(11-25-2013, 08:13 AM)rm223a100 Wrote: [ -> ]curious, whats the approximate effective radius of a marker?

The grind marker code is set so that if you venture > 200y distance from the marker in any direction it will return to the marker.