MMOMinion

Full Version: Targetting Friendly Mobs
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So currently radar and bot assist are detecting friendly NPC's as hostile mobs. Is there anyway to have these separate? t looks very bot-like if you've been trying to spam a skill while talking to an NPC.
how does it look bot like.. you cant use the skill so nothing is happening for anyone to see.....
(11-25-2013, 05:41 PM)jackie1234 Wrote: [ -> ]how does it look bot like.. you cant use the skill so nothing is happening for anyone to see.....

Regardless server side they could see us trying to cast spells at a friendly mob. It's also a pain on the ESP and radar that we can't tell the difference between friendly/neutral and hostile.
(12-11-2013, 01:12 PM)fxfire Wrote: [ -> ]this happens only when you have set the autotarget to "None" under the assist group in the main window. I cant disable that, else it would break the cast logic for healing/attacking.

Ah okay that makes sense. Although what about in terms of the radars? Can we not have an option to disable friendly mobs? Or is it not possible?