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I wasn't blaming the bot, I'm just looking for a solution.
(12-27-2013, 01:17 PM)warpuras Wrote: [ -> ]I wasn't blaming the bot, I'm just looking for a solution.

do a trace route find the hop thats causing the issues then call your isp and tell them.
Solved
I found today that if a group goes behind a wall.. my botty friend keeps running in the wall... Grrrr

Mesh Problem??

--Edit--

Sems to happen radom and more at lvl 40/50 then lvl 30 . strange


P.s. can you make it so that.. it doesn't leave arena but waits like 30 sec.. ?
Fixed
Can we just get a button to disable jump? Main game forums are reporting jumping players in pvp when doing actions where the bot thinks its stuck. Also something to commend random players in group so if you keep winning with same groups they aren't like we keep winning yet you don't send any etc., thanks.
(12-29-2013, 01:34 AM)rizzoo Wrote: [ -> ]Can we just get a button to disable jump? Main game forums are reporting jumping players in pvp when doing actions where the bot thinks its stuck. Also something to commend random players in group so if you keep winning with same groups they aren't like we keep winning yet you don't send any etc., thanks.

Jumping mostly happens after a sleep has been casted on you...
I noticed it 2 and some talk about it some don't.. most ppl are not aware of a possible bot in pvp as it's just fresh.. but we need some lua coders who make some macro's for a wave of /salute marco that can be used with the pvp bot while entering.. gets a little more human .

need some more testing but have a small list of what can get better, will come to that later.. as it's still a bot :P
(12-29-2013, 03:54 PM)rexmundi Wrote: [ -> ]
(12-29-2013, 01:34 AM)rizzoo Wrote: [ -> ]Can we just get a button to disable jump? Main game forums are reporting jumping players in pvp when doing actions where the bot thinks its stuck. Also something to commend random players in group so if you keep winning with same groups they aren't like we keep winning yet you don't send any etc., thanks.

Jumping mostly happens after a sleep has been casted on you...
I noticed it 2 and some talk about it some don't.. most ppl are not aware of a possible bot in pvp as it's just fresh.. but we need some lua coders who make some macro's for a wave of /salute marco that can be used with the pvp bot while entering.. gets a little more human .

need some more testing but have a small list of what can get better, will come to that later.. as it's still a bot :P

gets a little more human except if you get the same people in the queue with you like 4 or 5 times and they see you /salute or /wave with out ever talking in party chat every time they load in with you. and how many people do you know at the start of hte match does /wave or /salute i'm yet to see one. Peole talk about stratagy at hte start not /waving or /salute.
@jackie,
It's just an idea.
Switch target to no1 mark would also be nice or Mark target option, dunno if there is an api for this or even possible.

As still works kinda good, although it's a high ban risk bot base, hèhè and using it 12h a day main now for testing:-) like the risk and gear aint bad for pve also.
I have an issue with BLM's Transpose (it switches your ice/fire buffs). I set up my profile pretty well but one thing that doesn't work right is that skill - when the profile conditions are met to use Transpose it uses the skill late, here's what happens:

Fire
Fire
(now the MP is too low for Fire and I have a condition to use Transpose and after to start recovering mp with Blizzard)
so next instead of casting Transpose it casts Blizzard, even though Blizzard is lower in priority in the profile

Same happens when it's recovering mp to max with Blizzard:

Blizzard
Blizzard
Fire
Transpose

This is not optimal dps since you're losing 1 cast in the wrong stance. What's more interesting even though it's how things happen the late Transpose still switches your stance most of the time (right after finishing the early fire/blizzard which should come after Transpose). I think this may be a delay issue just how there's a similar problem with heal spells casting twice even though the 2nd cast isn't needed.
It's not a big deal but this way the bot won't be able to outdps a well practiced real player.
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