MMOMinion

Full Version: [Module] Atma Tracker v1.3.1 (AFK Atma Hunting) 4/05/14
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It is working now. Took the water atma and teleported on the next area. kick ass.

muchos gracias!
Hey, for some reason when i tick 1 box of any atma, it will just uncheck itself? oO already tried reinstalling but no success (v1.3.1)
it's mentioned somewhere in the thread; those are just indicators, not select boxes.
So which version are you guys using? 1.0 or 1.3.1? And do you use it along with the beta mmo bot or the live version?

Really dont know what I messed up, but when I'm trying to run 1.3.1 with the beta version it just keeps teleporting between 2 locations, I also tried to enable/disbale unstuck feature but that doesnt seem to have any effect on it.

I see now its the Auto-AFK feature aparently, but i do not have any atma collected yet? So i really dont know why it keeps teleporting around.

Anyone got a clue whats causing it? Mashes seem to work fine tho.
imho you can just use in both versions the "Atma" button (I think in Live you need the EA mod for that)

If it's teleporting between two locations, you have a conflict between builtin Atma and the Atma mod. The have different location orders, so each one tries to teleport you to *it's* location ;)
In the beta version you may not have nav meshes. I suggest the normal version.
This works perfectly with the current live version of Minion. Farmed all 12 atmas over 3 days running for about 18 hrs each day.
Runs to fate and stands there.. cannot get it to attack.
that has nothing to do with atma mode. Check if Skill profile is correct
I notice that the game randomly closes frequently...but the addon itself works great until we get to Upper La Noscea (left) there doesn't seem to be any mesh there for it to run on. I know the 100% is theoretically included now, but I can't seem to make my own mesh or download a complete mesh for that zone...does anyone have one?
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