MMOMinion

Full Version: FFXIVMinion v1.5 Beta Update
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start in a zone that you need an atma. also select the atma from the list you want.
Still having issues with character facing/location updating. Will pull mobs from multiple encounters>teleport to final kill spot>mobs stay at previous location until you manually move the character.

Skill profiles are also fucked up or getting corrupted somehow. I removed a skill and it started acting retarded, reloaded with a backup of the EXACT file and it works fine.
Could we have preloaded meshes, so that just the mesh needs to get switched instead of loaded on zone changes. Often every second counts on hunting, preloaded meshes would eliminate the waiting time.

Maybe optional if memory intensive. If the bot supports multiple threads, done in a separate thread the initial startup time of the bot would not even change.
(08-08-2014, 10:41 AM)fxfire Wrote: [ -> ]should be fixed now :) please let us know otherwise

flawlesssssssss :D
(08-08-2014, 10:22 AM)Shogun Wrote: [ -> ]Could we have preloaded meshes, so that just the mesh needs to get switched instead of loaded on zone changes. Often every second counts on hunting, preloaded meshes would eliminate the waiting time.

OHHHH YEAH that would be great
(08-08-2014, 10:22 AM)Shogun Wrote: [ -> ]Could we have preloaded meshes, so that just the mesh needs to get switched instead of loaded on zone changes. Often every second counts on hunting, preloaded meshes would eliminate the waiting time.

Maybe optional if memory intensive. If the bot supports multiple threads, done in a separate thread the initial startup time of the bot would not even change.

loading meshes dont take more then 2 or 3 seconds anyways. Its not that big of a deal. the only one that takes longer is cortheas and its about 4-5 seconds.
Oh noes! I have been using Advanced Combat Tracker with minion for awhile now. With this latest update, minion seems to see the Advanced Combat Tracker as another instance of FF14 and is running into some issues, forcing the game to close on its own.

Edit: Also, Just noticed that minion is dropping my fps by almost 100fps. Going from 150 fps down to about 40-50fps. This is since the latest update, yesterday I was well over 100fps using minion.

Edit 2: Reloading the entire bot has fixed the fps issue. Advanced Combat Tracker and Minion still having issues :(

Edit 3: FPS seems to slowly degrade over time. Reloading bot fixes FPS temporarily. However, just sitting afk with the bot disabled causes the issue. FPS has dropped to 38 and the "failed with not enough memory" error is spammed in Console.

Edit 4: Found what I think to be the issue. I usually rename my Navigation folder to Navigation.old. I do this so I do not have to deal with loading meshes while I run the bot in assist mode. Well, I renamed the folder back to Navigation and the issue of the FPS drop and "Failed with not enough memory" did not occur within the time I was using it. I will test this extensively tomorrow to verify.
[Image: 1r8e29.png]
Hey,

Is there a way to set this bot to only gather Peisteskin maps, as I can't see the setting anywhere and at the moment it gathers the first one it sees?
(08-08-2014, 02:09 PM)jackie1234 Wrote: [ -> ]loading meshes dont take more then 2 or 3 seconds anyways. Its not that big of a deal. the only one that takes longer is cortheas and its about 4-5 seconds.

I can not confirm that, I do not have a slow machine and with 16gb lots of memory, there is many of areas (southern-eastern-western thanalan, lower la noscea to name just a few) where the mesh load takes significant more time than 5 seconds. And how often do you arrive at the scene, 1-2 seconds missing for the claim.

If you do not want to give us preload, then at least allow us to disable mesh load, no navigation then but that's acceptable.

Edit: Even with bot in SSD the mesh load in coerthas measured 25 sec.
(08-08-2014, 02:33 PM)FreeBe Wrote: [ -> ]Edit 2: Reloading the entire bot has fixed the fps issue. Advanced Combat Tracker and Minion still having issues :(

I was wondering why my instances kept crashing one after the other - closed ACT and its all fine now.

Very weird.
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