MMOMinion

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When adding the offmesh connections for your start point, it's best to add 2 or 3 as close to the edge of the ledge, and then just fall down.

If there's no lockout after a kick, that's an easy fix.

As far as fighting back, it does it conditionally. It's a balance between fighting back and not looking like a bot chasing a player who's actually running away endlessly.
yea no lockout after a kick.. positive of that so if you can fix it then hoorah. As far as fixing the mesh, it seems to be MUCH more problematic with uldah GC than it was for the limsa GC. (i just changed)

Im basically certain to be stuck so i have to supervise 24/7. Ive put off learning how to use the mesh editor this long.. but i guess now is as good a time as any lol. I just dont want to make things worse.

Not to mention people are literal freaks so chances are while messing with it ill get kicked ffs. I could understand if a loss cost you the tomes or something, but you literally lose about 25% of the xp/mark reward from a loss - thats it. and its still a tremendous amount more than you would have ever gotten in wolves den plus faster queues by about 10x.

ah well, pure rant there. in their defense, im the one botting so /shrug lol.

Anyways, dont think im criticizing or unappreciative of your work. Doesnt appear that you believe that to be the case so thats good. Just wanted to point out those few things as they have a fairly large impact on the safety and useability of the feature.

minion is now first in class thats for sure :P

Anyhow, off i go to try and fix it. Should i succeed ill re-up the mesh for everyone >.< It didnt seem to plague me with Maelstrom as i mentioned. Immortal Flames its miserable. Twin Adder i wont know until I get there when i can swap again in a few weeks but if someone is using them and can comment regarding any sticking points (especially at the drop in).

P.S. I understand about the fighting back thing. It does do it here or there which Is why I was curious what was going on. I did notice that if the bot is mounted and running away/continually being beat on (and would continue to until death) all it takes is a flick off and back on of the bot and it will dismount and defend itself. Same goes for the drop in. In the cases where it does make it down and runs back into the wall for wahtever reason, a quick flick off and back on and it will take off in the proper direction. (figured id mention it in case others had said issue(s) until a proper fix is implemented or whatnot)

Either way, LOVING it. for the first time in a loooong time ive got some tomes lol. Real life sucks. Wife got pregnant and now im on renovate house/create nursery duty. Being an ex cancer patient and still on a few medications i just dont have the energy in me after work to do much instancing for tomes sometimes.

(10-06-2014, 02:06 AM)Asuno Wrote: [ -> ]I'm now having the problem my my character gets stuck trying on the wood part while trying to leave the starting point and just stand (and if they do, they turn around and start running into the wall.) Which is weird because it was working perfectly for me the past two days until today. So now even if it re-queses I can't leave it alone anyway.

Anyone know whats up with this? I start from the Gridania/Serpent starting point.

mmmm just read this :(

yea i found that i had problems with the maelstrom one at first, as well as the requeue issue. It was patched the next day and both seemed to be fixed. However i changed to Immortal Flames today and im getting stuck again. After what you said im wondernig if its the change to immortal flames and it being a new starting point or if something changed w/ the bot or needs changing.

Either way, its happening in the Uldah GC too if that makes you feel any better lol.

figured id mention - a restart of the bot (not even the game itself which restarting the bot used to require and no longer does which is awesome) fixed it (the sticking at the drop off).

I dont understand why or how or what that would effect as far as movement or the mesh. but literally closed the bot. Restarted it (from within frontlines nonetheless) and it now drops off just fine.

I recommend doing that before posting or thinking something isnt working :P

Sorry for the trouble Ace, i should have taken my own advice and tried that first. I wonder if it actually happened to me due to changing GCs without restarting the entire bot perhaps?
Yeah it started working properly when I tried doing it again the next day, not that it matters since I get kicked pretty much every game now.
yeah sadly frontline function is moot now until staying with party happens

as getting kicked 100% now every battle if just move to wrong spot... too may elites
Maybe you should just consider switching GCs. I spend most of my time in Frontlines running around like a fucking moron and I've never been kicked.
Adding the OffMeshConnection is horrible lol. I made it for Flames, but forgot to save it -_-
Do we have anything working to get out of starting point for Flames yet?

[Image: 9sUcmoG.jpg]
My eyes hurt just looking at that.
my guy gets out of flames just fine.
With no OffMeshConnection? Mine start spinning at the edge, because it's not covered with triangles. Weird, I'll try if I can fix it somehow.
Tested on all 3 GC's, constantly getting kicked from games, a few times been accused of being a bot. The main problem being not sticking with the team, after multiple deaths away from the team and then deaths by running mounted into 30 enemies it becomes suspicious pretty quickly.
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