MMOMinion

Full Version: Way to do Turn 7 safe
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i think he was asking for all waypoints, not only T7 ones
(11-07-2014, 06:44 PM)Kyle Wrote: [ -> ]i think he was asking for all waypoints, not only T7 ones

And since we're in a Turn 7 TP Thread, I thought he would ask for T7 waypoints.
For duty tasks, the "avoid" and "avoidpos" directive now applies to all mobs listed in the boss IDs, which can be used to face away from the prosecutor during it's special move or whatever, given that the "h" value listed in the "avoidpos" is facing away from the the mob.
(11-07-2014, 11:23 PM)Ace Wrote: [ -> ]For duty tasks, the "avoid" and "avoidpos" directive now applies to all mobs listed in the boss IDs, which can be used to face away from the prosecutor during it's special move or whatever, given that the "h" value listed in the "avoidpos" is facing away from the the mob.

That's what I did Ace. We're going for our first Testrun in some minutes, and if everything goes well, I will make the profile public.

But to make something Clear: I'd request another Avoid feature.

If ContentID X cast CastID Y target ContentID Z

Can that be done?
Sure, easy.
Ace is the man! waiting for update
is there a way to detect debuffs like T6 the golden orb above the head?
and generell debuffs?

like avoidpos

player has debuff = debuffpos1 debuffpos2 etc.
(11-08-2014, 12:37 PM)Shaolin2 Wrote: [ -> ]is there a way to detect debuffs like T6 the golden orb above the head?
and generell debuffs?

like avoidpos

player has debuff = debuffpos1 debuffpos2 etc.

Just asked him the same hehe, but sadly.

That Turn 6 part is not a debuff, it's a target marker.
hmm but this must detectable. some info from server to client hey here is a yellow marker ^^
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