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[Trial][Extreme] Sophia (UPDATED 17/11/2016) - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90) +---- Forum: Sense Profiles (https://www.mmominion.com/forumdisplay.php?fid=182) +---- Thread: [Trial][Extreme] Sophia (UPDATED 17/11/2016) (/showthread.php?tid=17514) |
RE: [Trial][Extreme] Sophia - foxhound - 11-11-2016 (11-11-2016, 03:08 AM)razzlekyle Wrote: Is it simply put that file into the sense folder, run the two .exe files for the sound and when I go into Sophia it will work? -make sure you installed Sense addon from the store - put the files in PROFILES folder inside sense folder - "enable triggers" from sense inside game follow the links in the thread and contact Ace (sense developer) for more help in installing sense etc RE: [Trial][Extreme] Sophia - gmanhunt - 11-12-2016 This looks promising, are you going to create more content for Sense? Makes me want to buy the add-on. RE: [Trial][Extreme] Sophia - foxhound - 11-17-2016 updated 17/11/2016 FIXED directions and scale weight, now its 100% accurate added auto dodge for some mechanics: - dodge Thunder III mechanic (goes to boss automatically) - go to Barbelo face when it casts Gnosis - For Healers auto AoE heal when sophia spams Cintamani - For Healers auto target tank when tank buster is cast on him can be toggled true/false inside the lua file also included a navmesh in case u dont have it for sophia trial dont forget to choose the navmesh and set it default for the map RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - totfliega - 11-18-2016 works realy nice ty xD RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - superandyhauz - 11-18-2016 Man. This is amazing. I literally just need one hand to do this raid lol. RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - Beege - 12-01-2016 Thanks so much for this, saves my bacon when I would be in tunnel vision mode. Thanks a million! RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - AbbyBaby - 01-09-2017 terribly sorry trying to get mine to work just bought it ^^ sense works i've downloaded the files put it in the correct folders.. i can see sophia_ex lua in profile triggers are empty tho is this correct. i can't find sophia in the navmesh is this normal?? ty for your assistance.. edit: wait it did move by it self tho.. a bit annoying can it be turned off?? slows down my reaction lol RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - foxhound - 01-09-2017 (01-09-2017, 02:29 PM)AbbyBaby Wrote: terribly sorry trying to get mine to work just bought it ^^ read the 1st post about how to toggle off in the picture you basically change "true" to "false" as for the navmesh i think its named [trial]sophia RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - Rzilla7 - 01-09-2017 Hey friend, thanks for doing this. I've followed the install instructions, and have noticed that my trigger selection box is blank... Did I miss a step? Also, the testing images and sound doesn't work. I'm assuming you aren't using those features? Sorry for the dumb questions, once I understand the concept I'll figure the rest out on my own. :) RE: [Trial][Extreme] Sophia (UPDATED 17/11/2016) - AbbyBaby - 01-10-2017 (01-09-2017, 08:31 PM)foxhound Wrote:thanks for the reply foxhound ^^(01-09-2017, 02:29 PM)AbbyBaby Wrote: terribly sorry trying to get mine to work just bought it ^^ i've set all mine to off.. i could play this manually, i'm just wondering what sense does.. [trial]sophia not in my navmesh, do i need to be in the sophia map for the option to show? couldn't get timeline to work and all the other boxes are empty during the fight |