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Buggy new navigation - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Public Chat (https://www.mmominion.com/forumdisplay.php?fid=91) +--- Thread: Buggy new navigation (/showthread.php?tid=4854) Pages:
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RE: Buggy new navigation - Antifg - 11-10-2013 BECAUSE I'M ALL GOOD OLD runs on NAVIGATION, AND NOW I HAVE ALL ROUTES blunt? Do I have to rewrite all the routes? .... What for YOU finally can change something ............ RE: Buggy new navigation - ferenz - 11-10-2013 You should never have been using meshes with single cell paths, if they ran in the old navigation system it was simply a fluke. It takes 3 minutes to create a new mesh, what's the problem. With all the time you've spent complaining about the navigation system in the forum you could have created fifty new meshes already. RE: Buggy new navigation - Antifg - 11-10-2013 The problem is that before everything was better, and now complete garbage You spoiled bot new navigation, look forum is not just my opinion WTF??? ![]() RE: Buggy new navigation - ferenz - 11-10-2013 I've told you multiple times how to fix your issue. If you find it more time efficient to argue and complain then so be it. RE: Buggy new navigation - z0mg - 11-10-2013 This isn't a waypoint bot lol... RE: Buggy new navigation - HansW - 11-10-2013 Just gtfo. |