MMOMinion
Beta Findings - Printable Version

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RE: Beta Findings - Shisa - 10-06-2013

While the bot still crashes even while grinding, i'd like to know is there a option somewhere (or is this a bug) where you can select a range of where your character will hit.

Im playing my Bard but it attacks from like 5yd range instead of like 15-25+


RE: Beta Findings - an0nym1z3r - 10-06-2013

(10-06-2013, 04:00 AM)Shisa Wrote:  While the bot still crashes even while grinding, i'd like to know is there a option somewhere (or is this a bug) where you can select a range of where your character will hit.

Im playing my Bard but it attacks from like 5yd range instead of like 15-25+

If you go into the skillmanager and select the actual skill the skill editor comes up. From here you can set the 'min range' and 'max range' for that particular skill =).


RE: Beta Findings - Shisa - 10-06-2013

(10-06-2013, 04:26 AM)an0nym1z3r Wrote:  
(10-06-2013, 04:00 AM)Shisa Wrote:  While the bot still crashes even while grinding, i'd like to know is there a option somewhere (or is this a bug) where you can select a range of where your character will hit.

Im playing my Bard but it attacks from like 5yd range instead of like 15-25+

If you go into the skillmanager and select the actual skill the skill editor comes up. From here you can set the 'min range' and 'max range' for that particular skill =).

sweet ty will test it out tomorrow :) (too sleepy I guess must've totally watched over it)


RE: Beta Findings - ferenz - 10-06-2013

(10-06-2013, 04:00 AM)Shisa Wrote:  While the bot still crashes even while grinding, i'd like to know is there a option somewhere (or is this a bug) where you can select a range of where your character will hit.

Im playing my Bard but it attacks from like 5yd range instead of like 15-25+

There was a bug with a previous build that was causing some classes (archer and bard among them) to attack from melee range. I've pushed a fix for it into our live queue so it should be released within a few hours. By the time you're back after your sleep it should be attacking from the proper range. Thanks for letting us know!


RE: Beta Findings - OogieBoogie - 10-06-2013

I'm having an issue where my botanist will run up to a node to harvest then runs back to the botanist marker then back to the same node and back to the marker again. Just repeats until I stop it. Didn't have this issue a few updates ago. There might also be a slight issue with the new unstuck feature when used with stealth. It got into a jumping loop and moved a few inches forward at a time.

Edit: having another issue with grind / fates. It will run up to fates and stop. I have to click stop / start to get the bot going again


RE: Beta Findings - satbuster - 10-06-2013

- SkillBook - Level 1 Lancer with Fracture skill from Marauder. SkillBook finds Lancer skill True Thrust but doesn't detect Marauder's Fracture.

Once character had more than 1 Lancer skill, it also detected the Marauder skill. So not a problem after level 1.


RE: Beta Findings - andysx - 10-06-2013

I'm having issues with the assist bot. It would only attack the target I start the bot on, when I change target, the bot no longer works unless I restart the assist bot on the current target.


RE: Beta Findings - banned4haxx - 10-06-2013

From what I've seen so far it looks great feature wise, only problem I'm having is I can't run it for more than a few minutes at a time without it crashing. Seems to happen more often in different situations. While mob grinding to lvl 10 in central shroud it only happened a couple times, but while trying to do fates in Aleport it can't even make it two fates without crashing.


RE: Beta Findings - satbuster - 10-06-2013

- Assist - only works for the first target once I StartStop. Won't engage any other targets after that unless I restart.

(10-06-2013, 08:21 AM)andysx Wrote:  I'm having issues with the assist bot. It would only attack the target I start the bot on, when I change target, the bot no longer works unless I restart the assist bot on the current target.

same thing for me.


RE: Beta Findings - soulmonger - 10-06-2013

Trying to do botany in Central Shroud, it walked up to the first tree, gathered (but not the item I marked for preference) then prompty CTD. The last thing I saw on the console was LT_GATHER->Update() returning. Is set up to use stealth, seemed to be removing it about the same time as crash.

Also, does the logging work? And if so, where is the log file? I enabled logging but I don't see the log anywhere.