MMOMinion
[Module] Ice V 0.11 - Printable Version

+- MMOMinion (https://www.mmominion.com)
+-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87)
+--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90)
+---- Forum: Outdated (https://www.mmominion.com/forumdisplay.php?fid=110)
+---- Thread: [Module] Ice V 0.11 (/showthread.php?tid=5882)

Pages: 1 2 3 4 5 6 7


RE: [Module] Ice V 0.11 - Torro - 01-19-2014

New Install for the 3rd Time and now everything works fine... Thx!

Maybe I found the problem... If you select German in the bot Language Menu, Ice will not work.


RE: [Module] Ice V 0.11 - cookiemonster711 - 01-20-2014

loving the new addon, much easier/better than the old, now it only sticks to the targets i identify, before it would attack whatever other mobs i engaged like fate bosses around my level where i was farming, but now it ignores them even if i get agro from them


RE: [Module] Ice V 0.11 - lurikeenrock - 01-22-2014

I still cant get any AoE moves to work correctly. Setting 2 enemies within 5 yalms will cause it to aoe when there are 2 players nearby, not when there are 2 enemies near. The allies fields are all blank
Its set for target HP<99
when i place a grind marker it does not run back to it after killing nearby mobs. It works normally without the addon active


RE: [Module] Ice V 0.11 - cookiemonster711 - 01-22-2014

i seem to be having an issue, sometimes the bot would just stop farming and just stand there doing nothing, when the target mob is right next to it


RE: [Module] Ice V 0.11 - Shaolin2 - 01-22-2014

from time to time i have the same issue. Sit on Chocobo and Target is valid. I must manuel dismount.

Next Bug is Exit free Space < # didnt work.
I have Bot running last Night. Start with 5 Bagslots free. Today in the Morning Inventory was full but the Bot still Farm.
Then i Stop Bot then with full bags. Start Bot again and he still Farming.

The Debugg Log shows nothing Complaint


RE: [Module] Ice V 0.11 - Mutantx - 01-22-2014

had this working fine for 10 + hours then i change to a lvl 1 job and it stops pulling out my bird. >> nvm just updated again and its working again


RE: [Module] Ice V 0.11 - Torro - 01-23-2014

Config RE: Grind bot not Grinding
The is a problem with Ice...

I use Ice to train my choco, but then I have grinding problems - the bot is only grinding fates.

When i delete the Ice folder -> everything perfect with the grinding bot!

But now, I do not have a Choco respawn :(


RE: [Module] Ice V 0.11 - Cichard - 01-24-2014

(01-23-2014, 04:43 PM)Torro Wrote:  Config RE: Grind bot not Grinding
The is a problem with Ice...

I use Ice to train my choco, but then I have grinding problems - the bot is only grinding fates.

When i delete the Ice folder -> everything perfect with the grinding bot!

But now, I do not have a Choco respawn :(

you can use ykmo's auto repair it also summons chocobo and then you can use the Blist options that come with the bot. till ice is fixed.


RE: [Module] Ice V 0.11 - Shaolin2 - 01-24-2014

i have found the problem with Exit on Full Bags.
The Function was called with a String.
i have simply convert the String to a Number and now it works.

Helpers.lua Line 715
Code:
function FullBags(FreeSlots)
    local space = tonumber(FreeSlots)
    if Inventory:FreeSlots() <= space then
        return true

the only problem that i have is the Bot attacks mobs which have already been attacked by another player


RE: [Module] Ice V 0.11 - lurikeenrock - 01-24-2014

(01-22-2014, 05:31 AM)cookiemonster711 Wrote:  i seem to be having an issue, sometimes the bot would just stop farming and just stand there doing nothing, when the target mob is right next to it

I have this same issue. When the mob is too close it wont turn to face it. it just sits there. This happens when I pull many things at once. just having it take a few steps back every once in a while would fix it

Can I please get a response about how to get the aoe's working?

"-AoE code from the skill manager has been rewritten: If you want AoE to be done you must insure that the target HP% < field is populated with something other then 0 i.e. 99. This new AoE code will account for player based AoE's, and Target Based AoE's. This DOES NOT USE THE ALLY/ALLIES portion of the skill manager as it will automatically change this based on the target type."

its set to <99%, the ALLY fields are all blank. I have it set to enemys near target 2, within 5 yalms. It only ever does the aoe when 2 party members are close, not when 2 mobs are close. Can you please test the AoE yourself and verify that its not working?

the way it is now I have to remove your addon and reload the mods when I do something except grind