MMOMinion
[BETA] SkillManager & Combat API Update [IMPORTANT] - Printable Version

+- MMOMinion (https://www.mmominion.com)
+-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87)
+--- Forum: [DOWNLOADS] Addons, Lua Modules, Navigation Meshes.. (https://www.mmominion.com/forumdisplay.php?fid=90)
+---- Forum: SkillManager Profiles (https://www.mmominion.com/forumdisplay.php?fid=105)
+---- Thread: [BETA] SkillManager & Combat API Update [IMPORTANT] (/showthread.php?tid=12717)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - bizzmo - 07-19-2015

(07-13-2015, 12:05 PM)bizzmo Wrote:  Request:

Option/Condition to use Action while moving in combination with SwiftCast.

Example:
  • Stoneskin (whm) cannot be used while player is moving. In combination with Swiftcast the Stoneskin can be cast while moving, but the bot doesn't support it yet
  • Flare (BLM) cannot be used while moving, but in combination with Swiftcast.
  • etc...

This is useful in assist mode and profiles with built in swiftcast in the rotation.

Does anyone know if swiftcast + action while moving has been implemented in the beta yet? I'm testing it happily whenever it becomes possible.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - Ace - 07-19-2015

Yes, it's added.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - crayfish - 07-20-2015

This is very good.
One question, Do you think it possible to have skillmanager to assist a designated player similiar to /assist?


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - artemon - 07-20-2015

Thanks for the hard work. I'm excited about the Queuing feature. I notice that when I have it enabled, Shadow Flare will not cast. Disabling queuing causes it to cast as normal again. The profile is pretty pretty straightforward.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - Ace - 07-20-2015

Made some adjustments for queueing with ground target skills.

@cray, it would probably easier to add this into the assist mode as a targetting option than to have the skill profile handle it.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - ceh430 - 07-21-2015

ok lets talk little about healing, WHM:
regen set @99% top first skill position in list
cure 1 @80% bottom, last skill in list

now some guy in party take damage and have 79% HP

in old SM (current):
it instantly cast regen followed by cure 1, flawless

in beta SM:

it skip regen everytime and spam only cure 1 -.- it cast regen only like in 1 from 30 tests


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - sebbs - 07-21-2015

Try making regen gcd skill in advanced and see if that fixes it.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - Ace - 07-21-2015

I don't do riddles. Post your skill profile you want answers.


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - viperkc - 07-22-2015

Is this part of the release package now? or do we still need to download and copy it manually?

thanks


RE: [BETA] SkillManager & Combat API Update [IMPORTANT] - idurus - 07-22-2015

still need to download