Gathering - Normal Node versus Unspoiled - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: Gathering - Normal Node versus Unspoiled (/showthread.php?tid=14084) |
Gathering - Normal Node versus Unspoiled - ohm - 10-10-2015 As reported here by Picklet... If there's a normal node in near proximity to an unspoiled node, it ALWAYS goes for the normal node. Seeing that some unspoiled nodes randomly spawn among other normal nodes is there a way for the bot to prioritise unspoiled nodes? Perhaps a setting we can apply to our tasks to enforce this? Thanks! RE: Gathering - Normal Node versus Unspoiled - sebbs - 10-10-2015 ["unspoiled"] = true; RE: Gathering - Normal Node versus Unspoiled - ohm - 10-10-2015 Simple! Thanks Latty! Are all these options documented somewhere (unspoiled for instance isn't in the default header text that comes with the example)? RE: Gathering - Normal Node versus Unspoiled - sebbs - 10-10-2015 (10-10-2015, 01:37 PM)ohm Wrote: Simple! Thanks Latty! its new because people were having trouble. RE: Gathering - Normal Node versus Unspoiled - ohm - 10-10-2015 Hmmm... Might still be a problem. Just tested with the following but the bot still went for the nearby normal node... :( [5] = { ["minlevel"] = 1; ["maxlevel"] = 60; ["mapid"] = 153; ["pos"] = { ["x"] = -195.0862121582; ["y"] = 10.152895927429; ["z"] = 66.673812866211; }; ["type"] = "botany"; ["radius"] = 150; ["item1"] = "Fragrant Log"; ["usestealth"] = true; ["dangerousarea"] = true; ["skillprofile"] = "Botanist Unspoiled"; ["eorzeaminhour"] = 2; ["eorzeamaxhour"] = 4; ["resetdaily"] = true; ["highpriority"] = true; ["unspoiled"] = true; }; RE: Gathering - Normal Node versus Unspoiled - mike0804 - 10-14-2015 ["whitelist"] = "5;6;7;8" I guess unspoiled attribute is having some issue at the moment, since I notice my crystal node with ["unspoiled"] = false still goes to unspoiled node last night. However, lazy to look into this unspoiled attribute issue right now. I always set white-list for unspoiled node so I never have this problem before, and after I set ["whitelist"] = "1;2;3;4" to my normal node, it works fine now. normal node 1;2;3;4 unspoiled node 5;6;7;8 ephemeral node 9;10;11;12 legendary node 13;14;15;16 concealed node 17;18;19;20 RE: Gathering - Normal Node versus Unspoiled - idurus - 10-14-2015 Thanks Obama :D |