Profile Manager ... Faux Quest Possible? - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: Profile Manager ... Faux Quest Possible? (/showthread.php?tid=14634) |
Profile Manager ... Faux Quest Possible? - Picklet - 11-17-2015 Goal: Create a quest where the bot simply goes to an appointed location and kills a specified number of pre-identified mobs. 1. Can a quest profile be created that does not utilize an actual in-game quest? 2. If #1 is possible, how would I "Start" such a quest? 3. If #1 is possible, how would I "Complete" such a quest? =============== If anyone has a script sample that does this, or something similar, I'd really appreciate seeing it. Thank you in advance! RE: Profile Manager ... Faux Quest Possible? - sebbs - 11-17-2015 Not currently. I assume something like beastmen quests but this isnt currwntly setup for these. The old task manager did something similar but isnt up to date atm RE: Profile Manager ... Faux Quest Possible? - Picklet - 11-17-2015 Thank you, Sebbs; response much appreciated. Obviously I'm still looking for a way to gather specific items from mobs. May have to see if other bots offer some remedy. RE: Profile Manager ... Faux Quest Possible? - sebbs - 11-17-2015 Just go find a quest you havnt done yet. Make a quest that has a start but no complete. Start.. Kill if less that x item. Nav to position if >= x item. RE: Profile Manager ... Faux Quest Possible? - Picklet - 11-17-2015 Well, Sebbs, I'm at a loss. I've tried variants of the following code, with varied level/classes of characters. They will move to the quest-giving NPC, interact, accept the quest; however, they immediately teleport to their respective zones to grind or do their hunt log (each of which is deselected in Settings or Quest Options. At this point I don't know whether there's something wrong with my script or Minion is hosed (for not being able to turn off grind and hunt log). I suspect it's my script, but there are too many variables for my limited knowledge. Hope someone can help. PHP Code: local obj1 = { RE: Profile Manager ... Faux Quest Possible? - sebbs - 11-17-2015 index is wrong . index = 0 means start quest. index = 255 = complete stage of quest. step 1 = index 1 etc etc what is the accept stage? Code: [2206] = { if your doing a different quest / kill stage .. that entire index will be index = 1 because the original quest isnt actually progressing. RE: Profile Manager ... Faux Quest Possible? - Picklet - 11-18-2015 Thank you Sebbs. I made your recommended corrections, tried a number of quest-giving NPCs, and got it to work -- at least it will go to specified areas and kill things -- KIND OF. It's terribly wonky and bot-like, and I don't trust it. For the time being I'm combing through my recipe database, identifying all kill drops and associated beasts, and will soon begin creating markers for them. Names, coordinates/zones for the markers will also go into a table and I'll at least be able to launch my bot to the appropriate targets, though it will remain a largely manual process. No great loss, as I've now gathered from every normal and unspoiled node (ARR and HW) in bot mode I've become much less confident about running unattended -- waaaaaaaaaaaaaaaaaay too many nav-path problems where the bot looks too much like a bot. Not that anyone cares, but below is a graphic representation of where I'm headed with this little project. End goal is to auto-generate recipe-based scripts--perfect, fully customized LUA scripts in seconds for one or a dozen or more recipes at one time. Code: |---[tblMarkers] At present, I'm using the tblGathers and tblGatherNodes with MS Word's Mail Merge function to generate gathering profiles. Still infinitely faster than writing/editing scripts by hand, and the data-driven approach makes rapid customization a snap. But the real beauty is every script is flawless; no syntax issues and no typo issues with item names. Oops -- forgot to mention Unspoiled nodes -- unique gathering profiles for unspoileds in seconds. Merely check off what's to be collected and when. Will ultimately mesh into the diagram above. Much easier with a database to ensure there are no timing issues. About 95% done with this one. |