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Shortucts - Printable Version

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+---- Thread: Shortucts (/showthread.php?tid=4628)



Shortucts - ymko - 10-30-2013

Any way to make our own shortcuts for a button in our own modules?


RE: Shortucts - Powder - 11-01-2013

Not sure what you mean by a shortcut?


RE: Shortucts - Xelaeon - 11-01-2013

(10-30-2013, 09:48 PM)ymko Wrote:  Any way to make our own shortcuts for a button in our own modules?

(11-01-2013, 08:10 AM)Powder Wrote:  Not sure what you mean by a shortcut?

Macros? Or making FFXIVMinion buttons launch external applications?


RE: Shortucts - ymko - 11-01-2013

(11-01-2013, 08:51 AM)fxfire Wrote:  I think that is not yet implementd, the ones in the menubar are hardcoded.

But if you want to make some sort of hotkey, you could combine the ...IsKeyPressed(virtualkeycode_of_your_key_here) with whatever you want to do in a lua module. Check the mesher.lua on the bottom, it uses this function twice for meshing.
Thank you :)


p.s by shortcut i meant hotkeys :)


RE: Shortucts - Tormiasz - 11-01-2013

There was a module for it... Keyboard Helper or something like this.

EDIT: Sorry, it was for GW2. Not sure if it will work with FF Minion.


RE: Shortucts - ymko - 11-05-2013

(11-02-2013, 08:33 AM)fxfire Wrote:  like i said, minion has this functionalitly build in with the iskeypressed()
It uses tho MeshManager:IsKeyPressed()
Will it work without it?

Nvm realise MeshManager doesn't need any dependencies, works like a charm thanks fxfire!