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Turn 4 Waypoints. - Printable Version

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Turn 4 Waypoints. - Signature - 01-27-2014

This is the way points We use for turn four.

Requirements... 3 minions HEALER, BARD , SMN. Rest of Party as many Ranged as possible. You want to have two healers and two summoners with res) rest is All ranged.


pull all aggro to outer wall.. as people die by wall rez them over to your side. Take out the Knights and Soldiers 1st priority and it will be cake!

btw Use safe spot to reset aggro from yourself as a healer.


RE: Turn 4 Waypoints. - truesimbius - 01-28-2014

u have turn 1 - 3 waypoints?


RE: Turn 4 Waypoints. - Signature - 01-28-2014

Waypoints




But use the attached turn 4 its cleaner.


RE: Turn 4 Waypoints. - HansW - 01-28-2014

thank you for sharing


RE: Turn 4 Waypoints. - Signature - 01-28-2014

(01-28-2014, 07:19 AM)HansW Wrote:  thank you for sharing

Glad to be helpful! That's what we're here for! Thanks for the great tools!


RE: Turn 4 Waypoints. - truesimbius - 01-28-2014

thanks for sharing, but in t1,2,3 and 4 can solo with those coords?


RE: Turn 4 Waypoints. - ChaotikSoul - 01-28-2014

4 isnt soloable with any co ords, you need at least a heal, smn/tank and a dps


RE: Turn 4 Waypoints. - truesimbius - 01-28-2014

so 1,2 and 3 are soloable? *-*


RE: Turn 4 Waypoints. - Signature - 01-29-2014

Yes turn 1,2 and 3 are all Solo-able, Turn 4 however requires three people to be able to teleport.. Two of them MUST have rez one MUST be a healer, and one MUST be a BRD.. the rest of the party needs to be another healer More summoners and more bards. can do it with 1 random melee dps but they need ranged attacks for it to go faster. The summoners MUST use titan on the Knights, to avoid unwanted pull ins. You really need an able party for this.. It's not easy even like this, it gets easy after all the knights and Soldiers are dead.


RE: Turn 4 Waypoints. - truesimbius - 01-29-2014

ah ok, thanks a lot *---*