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Cul, Wvr, Ltw, Alc master tool - Printable Version

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+----- Thread: Cul, Wvr, Ltw, Alc master tool (/showthread.php?tid=7758)



Cul, Wvr, Ltw, Alc master tool - Nickm89 - 06-02-2014

These are for the turn-in items for master tools for Culinarian, Weaver, Leatherworker, and Alchemist. 380~ish CP to finish, HQ mats were used.


RE: Cul, Wvr, Ltw, Alc master tool - saik1992 - 06-02-2014

Why are you using different Profiles for those?


RE: Cul, Wvr, Ltw, Alc master tool - Night2020 - 06-03-2014

I downloaded this, I want to use it for other craft, so I edit the the skill ID ( inner quite for example ) from 258 to 252 ( carpenter ), then I pressed "Save Current Profile.

It doesn't save the new ID (>.<)

Any suggestion?


RE: Cul, Wvr, Ltw, Alc master tool - Cichard - 06-03-2014

cause you cant change the id like that. you have to get the skill from the skill book on and add it to the skill list.


RE: Cul, Wvr, Ltw, Alc master tool - Nickm89 - 06-03-2014

Like Jackie said, I had different profiles due to each class having different IDs for non-cross class skills. It was easier to just copy the order down then set it up for the next craft I wanted the tool for.


RE: Cul, Wvr, Ltw, Alc master tool - saik1992 - 06-06-2014

I am - for some case - pretty much able to stay with 1 Skill ID for every crafter, tho I do not know if this function may need Assist Enhance or not


RE: Cul, Wvr, Ltw, Alc master tool - Cichard - 06-07-2014

well basic touch for example has different skill ids for each class.


RE: Cul, Wvr, Ltw, Alc master tool - Nickm89 - 06-07-2014

Inner quiet, all the touches, great strides, master mend 1 and 2. Basically anything that isn't selectable from the "additional actions" list will not share IDs across classes :-/