1.5MB Memory Used = Lagfest - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: 1.5MB Memory Used = Lagfest (/showthread.php?tid=16577) |
1.5MB Memory Used = Lagfest - Dgame - 06-03-2016 Each client that reaches 1.5MB Memory usage, lags and eventually crashes. The crashes happen at random times. I thought this issue was fixed, did it return or is it still a WIP to get it resolved? This issue happens per client that reaches that threshold. RE: 1.5MB Memory Used = Lagfest - sebbs - 06-04-2016 thats the 32 bit limitation. nothing can be done unless upgraded to 64 bit game and bot. RE: 1.5MB Memory Used = Lagfest - Dgame - 06-04-2016 Oh wow, thank you for the reply. I suspect x64 is otw then XD. And they said it would never happen... RE: 1.5MB Memory Used = Lagfest - sebbs - 06-04-2016 suspect all you like. the bot being converted to x64 means it will have no existing functions and needs to be reversed from scratch all over again. unless all 3 devs are on board to do it its not gonna happen RE: 1.5MB Memory Used = Lagfest - Chunky - 06-09-2016 Maybe just limit what the bot does with heavily populated areas, balmung is the worst for this? Only seems to happen when tons of PC's are around. Like Idylshire, S rank hunts, and now with gathering changes it's happening at unspoiled node locations. edit: hehe hehe, he said pull the finger! RE: 1.5MB Memory Used = Lagfest - brocklesnar - 06-09-2016 or maybe have bot able to flush stuff? RE: 1.5MB Memory Used = Lagfest - kidz14 - 06-10-2016 (06-09-2016, 07:20 PM)brocklesnar Wrote: or maybe have bot able to flush stuff? From watching my bot's memory back in the day, it is already flushing certain stuff out. But to the OP from what i can tell you said clients with an S, just curious have you tried maybe lowering the amount of clients running? Cause i used to be able to handle 2 without any issues and i mean these two use to run for weeks at a time w/o 0 crashes or memory build up issues. |