Frontlines Botting - Printable Version +- MMOMinion (https://www.mmominion.com) +-- Forum: FFXIVMinion (https://www.mmominion.com/forumdisplay.php?fid=87) +--- Forum: Support - English, Deutsch, 中文 (https://www.mmominion.com/forumdisplay.php?fid=92) +---- Forum: English Support & Questions (https://www.mmominion.com/forumdisplay.php?fid=93) +---- Thread: Frontlines Botting (/showthread.php?tid=11093) |
Frontlines Botting - Jensen490 - 03-07-2015 Hi everyone, I'm having some difficulty using Ace's Frontline mesh since the minion update for 2.5. Before the update to the PvP features the bot would run to a marker, wait, attack/chase players, then move to another marker. Currently it seems to run to the first marker, wait, attack/chase players, then wait at the location where it either killed the player or lost track of them. This results in the bot spending a large amount of time AFK away from markers which is then easily detected by players as AFK behavior rather than 'guarding the outpost'. I've included a screen shot of my set up, if anyone could advise me how to correct the behavior I would appreciate it as it is most likely to be user error on my end. RE: Frontlines Botting - Cichard - 03-07-2015 you should switch to slaughter and place 1 marker up top. and be done with it it. RE: Frontlines Botting - Jensen490 - 03-08-2015 I wasn't aware there was a navmesh for Frontlines Slaughter. RE: Frontlines Botting - Cichard - 03-08-2015 its teh same nav mesh for normal frontlines. you just need to remove the markers. and add a new marker. |