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Frontlines Botting - Printable Version

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Frontlines Botting - Jensen490 - 03-07-2015

Hi everyone,

I'm having some difficulty using Ace's Frontline mesh since the minion update for 2.5.
Before the update to the PvP features the bot would run to a marker, wait, attack/chase players, then move to another marker.

Currently it seems to run to the first marker, wait, attack/chase players, then wait at the location where it either killed the player or lost track of them. This results in the bot spending a large amount of time AFK away from markers which is then easily detected by players as AFK behavior rather than 'guarding the outpost'.

I've included a screen shot of my set up, if anyone could advise me how to correct the behavior I would appreciate it as it is most likely to be user error on my end.

[Image: 2ljpdhc.png]


RE: Frontlines Botting - Cichard - 03-07-2015

you should switch to slaughter and place 1 marker up top. and be done with it it.


RE: Frontlines Botting - Jensen490 - 03-08-2015

I wasn't aware there was a navmesh for Frontlines Slaughter.


RE: Frontlines Botting - Cichard - 03-08-2015

its teh same nav mesh for normal frontlines. you just need to remove the markers. and add a new marker.