Posts: 29
Threads: 9
Joined: Sep 2015
04-13-2016, 06:35 AM
(This post was last modified: 04-13-2016, 06:35 AM by simido.)
windows app error event viewer
- <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
- <System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2016-04-07T22:47:34.308914300Z" />
<EventRecordID>1910</EventRecordID>
<Channel>Application</Channel>
<Computer>DESKTOP-BION8QJ</Computer>
<Security />
</System>
- <EventData>
<Data>ffxiv.exe</Data>
<Data>1.0.0.0</Data>
<Data>56d4a8a0</Data>
<Data>unknown</Data>
<Data>0.0.0.0</Data>
<Data>00000000</Data>
<Data>c0000409</Data>
<Data>075a07cd</Data>
<Data>1cb0</Data>
<Data>01d190e7db4f104e</Data>
<Data>C:\Program Files (x86)\FINAL FANTASY XIV - KOREA\game\ffxiv.exe</Data>
<Data>unknown</Data>
<Data>5524f0cc-db68-4ee5-96e6-fc003b076bdb</Data>
<Data />
<Data />
</EventData>
</Event>
255 duty compelete -> In the 256th will crash after running skill
test os win7, win10 (x64)
os format - reinstall, same crash
not support kr?
Lasted more than a month this problem
Please answer some of my questions
Posts: 29
Threads: 9
Joined: Sep 2015
(04-13-2016, 02:27 PM)fxfire Wrote: So you run the bot nearly 12 hours, doing only duties... doing 255 duties, and then it crashes when it queues up for the next duty ?
yes only dutie, complete count only 255
It will crash in the 256th duty(no queues up, in dungeon crashes)
Posts: 2,172
Threads: 65
Joined: Oct 2013
Set your "Stop Count" to 255. Once it stops after the 255th duty, check how much memory is being used by the ffxiv.exe in the Windows Task Manager, and report that number here.
After this, do a File > Reload Lua Modules, and then continue with duties, and see if it still crashes in the next 1.
Posts: 7
Threads: 2
Joined: Mar 2016
(04-13-2016, 05:58 PM)Ace Wrote: Set your "Stop Count" to 255. Once it stops after the 255th duty, check how much memory is being used by the ffxiv.exe in the Windows Task Manager, and report that number here.
After this, do a File > Reload Lua Modules, and then continue with duties, and see if it still crashes in the next 1.
Look into integer over flow errors? Using a short to count the number of duties would over flow after 256. That would cause an error in the bot, and crash it. Just a guess, but something maybe to look into.
Posts: 7
Threads: 2
Joined: Mar 2016
(04-13-2016, 07:13 PM)fxfire Wrote: afaik that is just a lua variable, so no nothign that can overflow....but again I am not familiar with that code...
Hmm... Lua uses 64 bit numbers by default. (Which is a -very- big number), so it wouldn't be that.
Posts: 29
Threads: 9
Joined: Sep 2015
04-14-2016, 01:48 AM
(This post was last modified: 04-14-2016, 02:03 AM by simido.)
max memory 800mb
255 stop, reload > start, same crash
256th in dungeon(next 1)
T_T
March 3 to 4 crash after update