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2 Star 40 Dura
#1
Hi guys, was wondering if anyone could help with a macro I currently use;


/ac "Comfort Zone" <me> <wait.3>------STEPS
/ac "Inner Quiet" <me> <wait.3>
/ac "Steady Hand II" <me> <wait.3>
/ac "Waste Not" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Manipulation" <me> <wait.3>
/ac "Steady Hand II" <me> <wait.3>
/ac "Waste Not" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Steady Hand" <me> <wait.3>------STEPS
/ac "Great Strides" <me> <wait.3>-----Conditional
/ac "Innovation" <me> <wait.3>
/ac "Ingenuity II" <me> <wait.3>
/ac "Byregot's Blessing" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>-----Conditional

What I'm looking at is getting up to the stage of steadyhand then check for excellent condition to use brygots or if good condition appears use brygots only once GS is up. Then if Brygots is used prior to getting ingenuity2 up, use that afterwards prior to finishing off with CarefulSynth.

Not sure how i'd do the conditionals, i've tried playing around to no joys.
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#2
(10-24-2014, 10:57 AM)Alxrocks Wrote:  Hi guys, was wondering if anyone could help with a macro I currently use;


/ac "Comfort Zone" <me> <wait.3>------STEPS
/ac "Inner Quiet" <me> <wait.3>
/ac "Steady Hand II" <me> <wait.3>
/ac "Waste Not" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Manipulation" <me> <wait.3>
/ac "Steady Hand II" <me> <wait.3>
/ac "Waste Not" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Hasty Touch" <me> <wait.3>
/ac "Steady Hand" <me> <wait.3>------STEPS
/ac "Great Strides" <me> <wait.3>-----Conditional
/ac "Innovation" <me> <wait.3>
/ac "Ingenuity II" <me> <wait.3>
/ac "Byregot's Blessing" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>
/ac "Careful Synthesis II" <me> <wait.3>-----Conditional

What I'm looking at is getting up to the stage of steadyhand then check for excellent condition to use brygots or if good condition appears use brygots only once GS is up. Then if Brygots is used prior to getting ingenuity2 up, use that afterwards prior to finishing off with CarefulSynth.

Not sure how i'd do the conditionals, i've tried playing around to no joys.

What class
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#3
For all classes, really.
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#4
(10-24-2014, 12:21 PM)Alxrocks Wrote:  For all classes, really.

Will work on it for you.. in the mean time try this.

https://www.dropbox.com/s/baiowmup0ojgp6...6.lua?dl=0
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#5
https://www.dropbox.com/s/oo76i3p6478wpb...Q.lua?dl=0

Also has the skill tricks of the trade in there.. currently not active tho.
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#6
(10-24-2014, 02:34 PM)sebbs Wrote:  https://www.dropbox.com/s/oo76i3p6478wpb...Q.lua?dl=0

Also has the skill tricks of the trade in there.. currently not active tho.

I tried using this one, but for some reason it wont use a finnisher (the greater strides > Byregot's Blessing steps". It just go untill it finnish the second set of hasty touch then it finnish the synth. Any idea why?
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#7
(10-25-2014, 03:49 PM)pairak Wrote:  
(10-24-2014, 02:34 PM)sebbs Wrote:  https://www.dropbox.com/s/oo76i3p6478wpb...Q.lua?dl=0

Also has the skill tricks of the trade in there.. currently not active tho.

I tried using this one, but for some reason it wont use a finnisher (the greater strides > Byregot's Blessing steps". It just go untill it finnish the second set of hasty touch then it finnish the synth. Any idea why?

if you cont have enough cp it will skip the last moves.

Do you have enough?

Was missing Steady hand for a couple of classes too. that may have caused it.. added them now. try and redownload.
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#8
How much CP is needed? I have 350 w/o food.


After a bit of testing I think I understand whats happening. It seems that when u get to the end it will only use Byregott's blessing if the craft have a condition of good or excelent. This is however a problem as w/o it u miss out allot of quality if you dont get the needed quality. Is there any way to set it upp to force it to be used batween the 2 carefull synthesis'es if it has not proc'ed earlier?
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#9
Well add a new BB. Has buff 256.(ing2) if u want it to proc specificly on the last chance set it to...
More than 15 durability.
Less than 21 durability.
Priority at the top of the list.

To be honest i was only testing the rotation not the cp so i dont know the cp amount.

I also should have picked up the BB skill problem. My apologies.

Test it on any 40 durability craft rather than expensive stuff.
I tested it on animal hides.
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#10
Well, I can confirm that 350 is the amount of CP needed. will leave u at 0 if all triggers. But I tried adding the BB as u you described it, but it still dton seem to proc (but I rlly didnt understand the (ing2) part either =S)
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