05-14-2016, 08:52 PM
I originally wanted to see how the window flags are to be properly set, to mimic a boarder-less button, such as the Minion one. I had been using that link, as well as trying to convert the C++ source code examples to LUA. I ended up just contacting a buddy who codes with IMGUI in his own applications to assist me and have since figured it out for the most part, as well as some other neat things you can do.
Took awhile to understand the syntax conversions from C++, as I am a poor coder. I must say that I do like this new GUI, as I have been able to basically replace most all of the exiting GUI functions I normally access, as well as some other neat popups functions. Have been away for work for awhile, but I was still getting some weird graphical glitches sometimes when I hide the main original minion UI, which I have always had occur randomly, even prior to IMGUI.
Yet have not had a chance to play with in for the past week or so.
Took awhile to understand the syntax conversions from C++, as I am a poor coder. I must say that I do like this new GUI, as I have been able to basically replace most all of the exiting GUI functions I normally access, as well as some other neat popups functions. Have been away for work for awhile, but I was still getting some weird graphical glitches sometimes when I hide the main original minion UI, which I have always had occur randomly, even prior to IMGUI.
Yet have not had a chance to play with in for the past week or so.