11-09-2013, 05:54 PM
Flee HP = your character will run to your evac point when hp falls below this value
Rest HP = your character will stop AFTER KILLING ITS CURRENT MOB and rest to full health when hp falls below this value
You MUST have an evacpoint setup on your mesh in order for the Flee HP/MP to work properly.
Rest HP = your character will stop AFTER KILLING ITS CURRENT MOB and rest to full health when hp falls below this value
You MUST have an evacpoint setup on your mesh in order for the Flee HP/MP to work properly.