I have a small bug report about the "Start Combat" box. I have it unticked so it doesn't start combat and waits for the tank. Sometimes (maybe 1 in 6-8 pulls) when you pull 2-4 mob packs in dungeons it stops working after 1st monster is killed. Let's say the tank pulls the pack, starts combat, then I start combat by doing 1 skill and let the assist mode begin it's work, then the 1st mob dies and the bot just stops (until I manually attack the next mob, and usually it's ok after that it targets the rest of mobs if the pack is 3+ enemies).
Maybe there could be a small rework of this - you leave the beginning of combat the same as it was, but then check all party members if they are in combat (so if all 4 are out of combat the skill manager fight routine is stopped). This or something else to make it not stop after killing 1st mob. I'm using the latest (12/18/13) Assist mod by aceRage but it also was like that a few versions back.
Maybe there could be a small rework of this - you leave the beginning of combat the same as it was, but then check all party members if they are in combat (so if all 4 are out of combat the skill manager fight routine is stopped). This or something else to make it not stop after killing 1st mob. I'm using the latest (12/18/13) Assist mod by aceRage but it also was like that a few versions back.