07-15-2014, 03:31 PM
Just installed the beta minion and I am configuring something to get it working. Adding meshes and profiles and what not and I seem to have it working. I am curious though if it would be possible to add a feature that could determine the level of monsters to grind on, much like how we set the MaxFateLvl and MinFateLvl, but do so with a MaxMobLvl and such.
I know you can configure the bot to attack certain mobs by setting a grinding marker and a lvl range for the marker, but I like how the bot just roams and kills stuff without any markers set. Now if we could only stop it from roaming and attempting to kill mobs above or below a certain lvl range.
I believe this might actually help reduce the load time on meshes, by reducing the number of pointers in an area.
I know you can configure the bot to attack certain mobs by setting a grinding marker and a lvl range for the marker, but I like how the bot just roams and kills stuff without any markers set. Now if we could only stop it from roaming and attempting to kill mobs above or below a certain lvl range.
I believe this might actually help reduce the load time on meshes, by reducing the number of pointers in an area.