09-02-2014, 01:24 PM
(This post was last modified: 09-02-2014, 01:50 PM by decoderdan.)
(09-02-2014, 01:18 PM)earisu Wrote: Hum that's funny but that way of scripting, this names of the variables, this defiantly remind me of something but I can't put my finger on it...
I fixed a bunch of stuff with yours before arriving at this simpler version. The way it works is different enough to warrant a new release. :)
(09-02-2014, 01:23 PM)fxfire Wrote: I just added 2 new variables:
item.spiritbond
item.isHQ
should help your module ^^
Haha, great. Will update later!
EDIT: DONE