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Access to global objects and methods in an editor
#3
Here the list of the current functions:
If one needs them
[GUI_NewComboBox]
[IsBehind]
[table_merge]
[GUI_Delete]
[Reload]
[IsRanged]
[GetOffMapMarkerPos]
[HasContentID]
[collectgarbage]
[IsGatherer]
[dbg]
[TimeSince]
[GUI_MoveWindow]
[GetLowestMPParty]
[d]
[gcinfo]
[GetTickCount]
[IsGardening]
[table_invert]
[Execute]
[IsMudraSkill]
[IsTank]
[PathDistanceTable]
[ScanForObjects]
[next]
[IsDismounting]
[ml_GetTraceString]
[Eat]
[select]
[SetFacing]
[PartyMemberWithBuff]
[load]
[IsLoading]
[FileExists]
[loadstring]
[wtround]
[spairs]
[PressYesNoCounter]
[IsRangedDPS]
[GUI_NewWindow]
[IsPartyLeader]
[ipairs]
[GetAttunedAetheryteList]
[checkTimeout]
[SafeSetVar]
[EorzeaTime]
[TableContains]
[towstring]
[GetMounts]
[GetClosestAetheryteToMapIDPos]
[GetPVPTarget]
[GetArmoryIDsTable]
[unpack]
[GetAetheryteLocation]
[EntityIsFront]
[quest_step_complete_execute]
[MultiBotDisconnect]
[IsMounting]
[GUI_ToggleConsole]
[rawget]
[GetRoleString]
[FindItemsBySlot]
[GUI_FoldGroup]
[Exit]
[GetClosestHealTarget]
[GetNearestGrindAttackable]
[GetCurrentMarker]
[NewField]
[ItemCount]
[randomize]
[GUI_DeleteGroup]
[Repair]
[GetDutyTarget]
[pcall]
[InCombatRange]
[GetJPTime]
[PathDistanceTest]
[IsUldah]
[PressDutyJoin]
[DutyLeaderLeft]
[GUI_UnFoldGroup]
[MultiComp]
[GetMaxAttackRange]
[IsFullParty]
[quest_step_complete_eval]
[IsNinjutsuSkill]
[deepcompare]
[rawequal]
[newproxy]
[RoundUp]
[NewComboBox]
[StringContains]
[LinesFrom]
[HasBuffs]
[pairs]
[SetLanguage]
[GetBestPartyHealTarget]
[Unload]
[GetDutyLeader]
[Distance3D]
[IsCaster]
[PartyInCombat]
[PoeticCount]
[ControlVisible]
[AddHours]
[round]
[GUI_GetMousePosition]
[isCasting]
[GetComboBoxList]
[GUI_SizeWindow]
[outputTable]
[ValidString]
[IsMeleeDPS]
[buyfromVendor]
[PressYesNo]
[TableRemoveSort]
[GetBestDoTTarget]
[DT]
[ValidTable]
[GetDutyFromID]
[LuaDumpFile]
[GUI_NewButton]
[HandleMultiBotMessages]
[error]
[IsFront]
[Dismount]
[IsInParty]
[tonumber]
[fileread]
[IsCrafter]
[GetBestBaneTarget]
[PathDistance]
[CalculateTargetPosition]
[ml_log]
[GUI_SetStatusBar]
[SetLanguageML]
[TableSize]
[GetHuntTarget]
[NewButton]
[NewNumeric]
[StringSplit]
[Distance3DT]
[GUI_GetWindowInfo]
[toboolean]
[file_exists]
[SubtractHours]
[GetBlacklistIDString]
[WhitelistTarget]
[HasSkill]
[xpcall]
[ActionSucceeded]
[MultiBotJoinChannel]
[EquipItem]
[IsPhysicalDPS]
[HeadingToRadians]
[GetPosFromDistanceHeading]
[MudraSucceeded]
[Mount]
[GetString]
[HasAction]
[find]
[IsArmoryFull]
[GetEquipSlotForItem]
[assert]
[SetGUIVar]
[GetNearestGrindPriority]
[NewCheckbox]
[GetStringML]
[IsHealingSkill]
[deepcopy]
[GetWhitelistIDString]
[GetFateByID]
[TableInsertSort]
[IsValidHealTarget]
[checkNavTest]
[IsCasterDPS]
[GetQuickGrindTarget]
[IsEquipped]
[GUI_NewLabel]
[CastSucceeded]
[PartySMemberWithBuff]
[GetBestGrindMap]
[setmetatable]
[CountItemsByID]
[getmetatable]
[IsUnspoiled]
[GetStartupPath]
[HasBuff]
[ml_debug]
[mergeT]
[IsMap]
[GetItemInSlot]
[AddHours12]
[GetPartySize]
[filewrite]
[GetLowestHPParty]
[FindPointLeftRight]
[IsMounted]
[StringToTable]
[Distance2D]
[QueueEvent]
[inheritsFrom]
[GetBestTankHealTarget]
[ScanForMobs]
[GUI_NewNumeric]
[GUI_NewCheckbox]
[HeadingToDegrees]
[GetClosestFate]
[BlacklistTarget]
[GetDutyLeaderPos]
[GetNearestAggro]
[DegreesToHeading]
[SoldieryCount]
[ml_error]
[IsFlanking]
[LuaDumpObject]
[FindPointOnCircle]
[Now]
[NinjutsuSucceeded]
[GetBestHealTarget]
[GetRandomTableEntry]
[GetUnequippedItem]
[PressOK]
[IsUncoverSkill]
[MultiBotLeaveChannel]
[GetLowestTPParty]
[SelectConversationIndex]
[GUI_NewField]
[ActionIsReady]
[GetAetheryteByID]
[createtable]
[GilCount]
[RadiansToHeading]
[TestStringML]
[MultiBotSend]
[RaiseEvent]
[ShouldTeleport]
[MissingBuffs]
[GUI_WindowVisible]
[GetLocalAetheryte]
[LoadFile]
[GetPartyLeader]
[PressDutyConfirm]
[IsFighter]
[MultiBotConnect]
[CheckSlotLevels]
[GetPrioritizedTarget]
[IsFisher]
[ConvertHeading]
[GetNearestFateAttackable]
[GetAetheryteByMapID]
[SubtractHours12]
[tostring]
[PressLeaveColosseum]
[safe_isA]
[HasInfiniteDuration]
[pairsByKeys]
[type]
[LuaDumpGlobals]
[MultiBotIsConnected]
[IsNullString]
[loadfile]
[GetPVPLeader]
[RegisterEventHandler]
[IsLimsa]
[IsLeader]
[wait]
[OnDutyMap]
[SendTextCommand]
[PosIsEqual]
[IsGridania]
[ApproxEqual]
[rawset]
[GetNearestGatherable]
[TrimString]
[GetBestRevive]
[GUI_RefreshWindow]
[GetPVPTargetTypes]
[IsReviveSkill]
[print]
[shallowcopy]
[dirlist]
[GetQuestByID]
[IsShopWindowOpen]
[ItemIsReady]
[NodeHasItem]
[GetNearestUnspoiled]
[IsDutyLeader]
[AngleFromPos]
[IsOnMap]
[GetPVPArenas]
[TurnAround]
[IsPositionLocked]
[GetPartyLeaderPos]
[GetNearestGrindAggro]
[checkSleep]
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RE: Access to global objects and methods in an editor - by dark_wolf - 02-27-2015, 09:37 PM

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