+(and) ,(or)
use skill A if Buff A + Buff B present ( in this case it wont use the skill unless both buffs are present)
use skill B if Buff A, Buff B present ( in this case it will use the skill if Buff A OR buff B is presetnt.)
use skill A if Buff A + buff B not present( in this case it wont use skill unless both buffs are missing)
use skill B if Buff A, Buff B not present ( in this case itwont use the skill if either Buff A or Buff B are present)
use skill A if Buff A + Buff B present ( in this case it wont use the skill unless both buffs are present)
use skill B if Buff A, Buff B present ( in this case it will use the skill if Buff A OR buff B is presetnt.)
use skill A if Buff A + buff B not present( in this case it wont use skill unless both buffs are missing)
use skill B if Buff A, Buff B not present ( in this case itwont use the skill if either Buff A or Buff B are present)
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If you find a mesh error, please make a proper report in Mesh thread


