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Tek's Aetherial v1.3 (Working as of patch 3.3)
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(04-20-2016, 04:30 PM)rafale101 Wrote:  The hardest part of this kind of routine is the value of radius ..... since both nodes spawn randomly at one area, have to find a good xyz point and be able to cover only one node regardless where it randomly spawned with the correct radius setting.

that was only half of the problem, timers were another because if to short it would just fly there and then as soon as it got there it would take off to the next spot and not even hit the node even though the radius was perfect. Also this gathering profile has examples in it on how to build-in the collectible list into the profile itself so that the user doesn't have to worry about the main UI collectible list.
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RE: Tek's Aetherial Gathering v1.1 (Heavensward) - by kidz14 - 04-23-2016, 07:09 PM

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