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City Meshes
#15
(01-29-2014, 06:43 PM)HansW Wrote:  Thank you for those. One thing though, but you should have meshed the whole thing into one file. i have merged the files and added the botanist guild, since it was missing. Since the map actually shows both parts of the city, you can click-travel from one to the other if you use one mesh for both.

All Gridania:

Is this mesh file working?

Manually loaded this mesh in both new and old Gridania.
Then tried to move with Player:MoveTo(35.21, 2.2, 31.59, 0)
nothing happened.

Tried to edit the mesh and could see the triangles... weird
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Messages In This Thread
City Meshes - by HansW - 01-29-2014, 11:31 AM
RE: City Meshes - by Signature - 01-29-2014, 06:14 PM
RE: City Meshes - by HansW - 01-29-2014, 06:43 PM
RE: City Meshes - by penpen01 - 03-29-2014, 01:45 PM
RE: City Meshes - by Signature - 01-29-2014, 07:00 PM
RE: City Meshes - by HansW - 01-30-2014, 10:06 AM
RE: City Meshes - by Signature - 01-30-2014, 10:29 AM
RE: City Meshes - by darkraito - 01-30-2014, 01:11 PM
RE: City Meshes - by automationarmy - 02-04-2014, 06:06 PM
RE: City Meshes - by Cichard - 02-04-2014, 06:13 PM
RE: City Meshes - by automationarmy - 02-05-2014, 02:32 AM
RE: City Meshes - by Cichard - 02-05-2014, 03:41 AM
RE: City Meshes - by automationarmy - 02-05-2014, 05:59 PM
RE: City Meshes - by Cichard - 02-05-2014, 07:18 PM
RE: City Meshes - by automationarmy - 03-23-2014, 10:01 AM

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